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Sorcerer spell list - why so short?
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<blockquote data-quote="ZombieRoboNinja" data-source="post: 6449981" data-attributes="member: 54843"><p>Obviously I can only speak for myself, but I consider the core archetype to be a guy (or gal) whose magic is innate, derived from their own essence rather than an external force or formula. As such, that magic should be more flexible but less complex than a wizard's spells. Moreover, the sorcerer's magic is closely tied to a particular bloodline, so (for example) a draconic sorcerer should have access to dragon-type spells, like fear effects, breath blasts, and probably stuff like fly and shapechange. </p><p></p><p>The 5e sorcerer is shooting for a lot of these same goals, but I don't feel like it quite gets there. Metamagic combined with a restricted spell list doesn't quite manage "flexible but less complex," especially when it's tied to a sorcery point system that makes resource management actually MORE complex than a wizard.</p></blockquote><p></p>
[QUOTE="ZombieRoboNinja, post: 6449981, member: 54843"] Obviously I can only speak for myself, but I consider the core archetype to be a guy (or gal) whose magic is innate, derived from their own essence rather than an external force or formula. As such, that magic should be more flexible but less complex than a wizard's spells. Moreover, the sorcerer's magic is closely tied to a particular bloodline, so (for example) a draconic sorcerer should have access to dragon-type spells, like fear effects, breath blasts, and probably stuff like fly and shapechange. The 5e sorcerer is shooting for a lot of these same goals, but I don't feel like it quite gets there. Metamagic combined with a restricted spell list doesn't quite manage "flexible but less complex," especially when it's tied to a sorcery point system that makes resource management actually MORE complex than a wizard. [/QUOTE]
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Sorcerer spell list - why so short?
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