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Sorcerer Vs Wizard And Why its Closer Than You Think
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<blockquote data-quote="5ekyu" data-source="post: 7536693" data-attributes="member: 6919838"><p>The "game being played" is imo the single biggest factor in "balance" or stronger vs weaker etc... The key to value has always been (in my experience) the things you need to do (type of challenges) and then what you can do to address or resolve those.</p><p></p><p>In many games, nova power is key, for others not so much, for many it varies a lot etc.</p><p></p><p>Tbe last game i played in, we got a lot of "ninja beast" attacks where no matter what we did we got jumped from nowhere by heavy hp enenies at belt buckle ranges - our most common challenge in fact for the life of the game.</p><p></p><p>So my sorc was great there with no prep no plan quick kills being the norm plus metamagic and divine soul Healing.</p><p></p><p>But when it came to things i wanted to have fun with like controls, illusions, divinations - just not enough slots. </p><p></p><p>Character was most fun for the non-caster background stuff and social but most effective (or even effective at all) in far fewer cases.</p><p></p><p>But, really, it was fine after i just decided "do what i want" more than as much "do what we need".</p><p></p><p>Shoulda done gnome wizard i think.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7536693, member: 6919838"] The "game being played" is imo the single biggest factor in "balance" or stronger vs weaker etc... The key to value has always been (in my experience) the things you need to do (type of challenges) and then what you can do to address or resolve those. In many games, nova power is key, for others not so much, for many it varies a lot etc. Tbe last game i played in, we got a lot of "ninja beast" attacks where no matter what we did we got jumped from nowhere by heavy hp enenies at belt buckle ranges - our most common challenge in fact for the life of the game. So my sorc was great there with no prep no plan quick kills being the norm plus metamagic and divine soul Healing. But when it came to things i wanted to have fun with like controls, illusions, divinations - just not enough slots. Character was most fun for the non-caster background stuff and social but most effective (or even effective at all) in far fewer cases. But, really, it was fine after i just decided "do what i want" more than as much "do what we need". Shoulda done gnome wizard i think. [/QUOTE]
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