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Sorcerer Vs Wizard And Why its Closer Than You Think
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<blockquote data-quote="Vael" data-source="post: 7539345" data-attributes="member: 57043"><p>I've played both a Wizard and a Sorcerer, and think that the difference is pretty close. Admittedly, the Wizard only got to 3rd level, and in a setting that made playing a wizard difficult (magic-phobic world, learned magic in secret, therefore it's been difficult to acquire more spells to scribe into my spellbook). The Sorcerer is 8th, running through Curse of Strahd.</p><p></p><p>The Sorcerer's spells known progression is tight, I feel like after taking the optimal spells I have room for maybe one flavour/thematic pick, and that's now at mid-levels. But it is pretty close, I feel like I have enough spells to be an effective member of the party. Low levels are where it really crunched. Honestly, just giving 1 or 2 more spells is probably enough.</p><p></p><p>But more than spells, I feel like Metamagic is where I want more. 2 options right now is very restrictive, and the fact that I'm only ever going to get 2 more is vexing. Also, while a lot of attempts to remake the Sorcerer focus on adding bloodline-specific spells, I'd actually be more in favour of bloodline-specific Metamagic options. Like, give Dragon and Storm Sorcerers Energy Substitution, and such.</p></blockquote><p></p>
[QUOTE="Vael, post: 7539345, member: 57043"] I've played both a Wizard and a Sorcerer, and think that the difference is pretty close. Admittedly, the Wizard only got to 3rd level, and in a setting that made playing a wizard difficult (magic-phobic world, learned magic in secret, therefore it's been difficult to acquire more spells to scribe into my spellbook). The Sorcerer is 8th, running through Curse of Strahd. The Sorcerer's spells known progression is tight, I feel like after taking the optimal spells I have room for maybe one flavour/thematic pick, and that's now at mid-levels. But it is pretty close, I feel like I have enough spells to be an effective member of the party. Low levels are where it really crunched. Honestly, just giving 1 or 2 more spells is probably enough. But more than spells, I feel like Metamagic is where I want more. 2 options right now is very restrictive, and the fact that I'm only ever going to get 2 more is vexing. Also, while a lot of attempts to remake the Sorcerer focus on adding bloodline-specific spells, I'd actually be more in favour of bloodline-specific Metamagic options. Like, give Dragon and Storm Sorcerers Energy Substitution, and such. [/QUOTE]
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