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General Tabletop Discussion
*Dungeons & Dragons
Sorcerer Vs Wizard And Why its Closer Than You Think
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<blockquote data-quote="MoonSong" data-source="post: 7540398" data-attributes="member: 6689464"><p>The wizard still feels superior. He still has Ritual Casting -which the Sorcerer can't take without essentially giving up what it means to be a sorcerer*- more spells prepared than the sorcerer can know and a bigger spell list that save for certain exceptions -like enhance ability- is a superset of the sorcerer's. At high levels the wizard outright gets at-will 1st and second level spells. </p><p></p><p>This is why -for myself- variant human divine soul is the only really viable pure sorcerer build. Two additional spells known and access to stuff like silence, curse, and antimagic field do make a huge difference. You don't even have to be a healer, wasting a 6th level ability can be a downer, but since it costs sorcery points I consider it a fair price for having actual utility. Maybe if I could stand being a blaster I would feel better about Dragon Sorcerer, but overall I consider the ability to Nova spectacularly a bug not a feature, and a terrible design choice all around. Like look I've just spent all of my daily resources in order to avoid being a liability for this one combat, now I go back to being a hindrance to the party for the rest of the day, hurrah being a sorcerer is awesome -_-. </p><p></p><p>* Yeah, look how much magic incarnate I am, I paid a feat to be stuck with an inferior version of what non-magical people can use for free.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 7540398, member: 6689464"] The wizard still feels superior. He still has Ritual Casting -which the Sorcerer can't take without essentially giving up what it means to be a sorcerer*- more spells prepared than the sorcerer can know and a bigger spell list that save for certain exceptions -like enhance ability- is a superset of the sorcerer's. At high levels the wizard outright gets at-will 1st and second level spells. This is why -for myself- variant human divine soul is the only really viable pure sorcerer build. Two additional spells known and access to stuff like silence, curse, and antimagic field do make a huge difference. You don't even have to be a healer, wasting a 6th level ability can be a downer, but since it costs sorcery points I consider it a fair price for having actual utility. Maybe if I could stand being a blaster I would feel better about Dragon Sorcerer, but overall I consider the ability to Nova spectacularly a bug not a feature, and a terrible design choice all around. Like look I've just spent all of my daily resources in order to avoid being a liability for this one combat, now I go back to being a hindrance to the party for the rest of the day, hurrah being a sorcerer is awesome -_-. * Yeah, look how much magic incarnate I am, I paid a feat to be stuck with an inferior version of what non-magical people can use for free. [/QUOTE]
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Sorcerer Vs Wizard And Why its Closer Than You Think
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