Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Sorcerer Vs Wizard And Why its Closer Than You Think
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TwoSix" data-source="post: 7614979" data-attributes="member: 205"><p>Some reasons why Wizards are somewhat overrated compared to Sorcerers:</p><p></p><p>1) The difference in spells prepared versus spells known isn't actually that large. From levels 1-11 (i.e. the majority of most games), the difference is the wizard's Int mod - 1. (Wizards get Level + Int mod, Sorcerers get Level +1). An extra 2 to 4 spells is noticeable, but it's not an <em>overwhelming</em> difference. </p><p></p><p>2) One of the wizard's better features is the ability to cast rituals directly from their spellbook without prepping. Which means to maximize that feature, you want the difference between your spellbook limit and your spell prepped limit to be predominantly rituals. To maximize the wizard's flexibility at swapping spells at a long rest means having less rituals. Two of their stronger features are inherently in tension.</p><p></p><p>3) Long rests don't actually happen that often compared to leveling. This is DM dependent, but if you follow the DMG XP rules and the 6-8 encounters per long rest guidelines, you'll level probably every 2 long rests, 3 at the most. The sorcerer gets 2 new spells every level (1 gained, 1 swapped), which is just as much high level flexibility as a wizard has (which also gains 2 new max level spells every level).</p><p></p><p>4) The difference between the Wizard and Sorcerer is more about volume than quality. Wizards gets a lot of interesting rituals and some good exploration spells, but there aren't a lot of top-tier spells that are wizard specific. Maybe Simulacrum, but that's high level and already problematic.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 7614979, member: 205"] Some reasons why Wizards are somewhat overrated compared to Sorcerers: 1) The difference in spells prepared versus spells known isn't actually that large. From levels 1-11 (i.e. the majority of most games), the difference is the wizard's Int mod - 1. (Wizards get Level + Int mod, Sorcerers get Level +1). An extra 2 to 4 spells is noticeable, but it's not an [I]overwhelming[/I] difference. 2) One of the wizard's better features is the ability to cast rituals directly from their spellbook without prepping. Which means to maximize that feature, you want the difference between your spellbook limit and your spell prepped limit to be predominantly rituals. To maximize the wizard's flexibility at swapping spells at a long rest means having less rituals. Two of their stronger features are inherently in tension. 3) Long rests don't actually happen that often compared to leveling. This is DM dependent, but if you follow the DMG XP rules and the 6-8 encounters per long rest guidelines, you'll level probably every 2 long rests, 3 at the most. The sorcerer gets 2 new spells every level (1 gained, 1 swapped), which is just as much high level flexibility as a wizard has (which also gains 2 new max level spells every level). 4) The difference between the Wizard and Sorcerer is more about volume than quality. Wizards gets a lot of interesting rituals and some good exploration spells, but there aren't a lot of top-tier spells that are wizard specific. Maybe Simulacrum, but that's high level and already problematic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sorcerer Vs Wizard And Why its Closer Than You Think
Top