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*Pathfinder & Starfinder
Sorcerer vs Wizard
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<blockquote data-quote="UngeheuerLich" data-source="post: 5995165" data-attributes="member: 59057"><p>I don´t know if it makes sense that there are lists A-X. You still need to add words to spells. It is not so difficult to expand the List of spells each time a book is published.</p><p></p><p>Maybe later there will be classes that need spell list F, but those spells are still appropriate for a wizard.</p><p></p><p>Also I don´t believe it is bad, that a sorcerer lacks one level of spells behind. Its the same in 3e. The wizard is the arcane powerouse. He should have his advantage.</p><p></p><p>Also I think, the spell disruption rules are ok. But I still would like to see the damage mechanic back that makes wizards have a harder time casting spells if they were damaged. Right now, a fighter can run close up to make wizards life harder, but in a 1 on 1, it does not help him all that much, especially now, that the ranged attack rules only apply disadvantage to ranged WEAPON attacks. So now every spell is just jeduced to a close/melee spell. I don´t see why adding keywords would make it easier here.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5995165, member: 59057"] I don´t know if it makes sense that there are lists A-X. You still need to add words to spells. It is not so difficult to expand the List of spells each time a book is published. Maybe later there will be classes that need spell list F, but those spells are still appropriate for a wizard. Also I don´t believe it is bad, that a sorcerer lacks one level of spells behind. Its the same in 3e. The wizard is the arcane powerouse. He should have his advantage. Also I think, the spell disruption rules are ok. But I still would like to see the damage mechanic back that makes wizards have a harder time casting spells if they were damaged. Right now, a fighter can run close up to make wizards life harder, but in a 1 on 1, it does not help him all that much, especially now, that the ranged attack rules only apply disadvantage to ranged WEAPON attacks. So now every spell is just jeduced to a close/melee spell. I don´t see why adding keywords would make it easier here. [/QUOTE]
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