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Sorcerer/Warlord - Is 5E SRD The Solution or AL The Problem?
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<blockquote data-quote="DEFCON 1" data-source="post: 6799575" data-attributes="member: 7006"><p>Now that the SCAG has answered the question of "When will 5E see more support?" and the new 5E SRD has answered the question of "What's up with the OGL for 5E?"... the next largest issue here on the boards that it seems 5E needs to tackle for a lot of players is the perceived lack of workable Sorcerers and Warlords. Bring up either of these classes and there will be a lot of people who will make a lot of responses in the thread about what they feel are the faults of them (or the fact that WotC's Fighter workarounds aren't enough.)</p><p></p><p>Now whether or not their issues are justified is not the purpose of this thread, and indeed we have seen many threads already about it from both sides so there's no reason to do over it again here. But really, my question is this...</p><p></p><p>If we say for the sake of argument that WotC <em>doesn't</em> intend on creating a full Warlord class, or give more/varied spells to the Sorcerer to fill them out... is the idea that the DMGU might step in and "fix" both of these issues by creating just that, the "solution" to the issue... or is the fact that the Adventurer's League wouldn't allow said creations the real "problem" for people that won't be solved until WotC makes those design creations themselves (so they are AL legal?)</p><p></p><p>In other words... does WotC *have* to produce the Sorcerer fix and the Warlord class themselves for this issue to be ever be considered "solved", or are published creations from the DMGU enough?</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6799575, member: 7006"] Now that the SCAG has answered the question of "When will 5E see more support?" and the new 5E SRD has answered the question of "What's up with the OGL for 5E?"... the next largest issue here on the boards that it seems 5E needs to tackle for a lot of players is the perceived lack of workable Sorcerers and Warlords. Bring up either of these classes and there will be a lot of people who will make a lot of responses in the thread about what they feel are the faults of them (or the fact that WotC's Fighter workarounds aren't enough.) Now whether or not their issues are justified is not the purpose of this thread, and indeed we have seen many threads already about it from both sides so there's no reason to do over it again here. But really, my question is this... If we say for the sake of argument that WotC [i]doesn't[/i] intend on creating a full Warlord class, or give more/varied spells to the Sorcerer to fill them out... is the idea that the DMGU might step in and "fix" both of these issues by creating just that, the "solution" to the issue... or is the fact that the Adventurer's League wouldn't allow said creations the real "problem" for people that won't be solved until WotC makes those design creations themselves (so they are AL legal?) In other words... does WotC *have* to produce the Sorcerer fix and the Warlord class themselves for this issue to be ever be considered "solved", or are published creations from the DMGU enough? [/QUOTE]
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Sorcerer/Warlord - Is 5E SRD The Solution or AL The Problem?
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