Sorcerer/Wizard PrC, the Magister Versatilis

Eldorian

First Post
Magister Versatilis

A Magister Versatilis is a mage that embraces the many aspects of arcane spellcasting in order to become as versitile as possible. The class appeals to sorcerers dabbling in wizardry, and wizards dabbling in sorcerery.

Hit Die: d4

Requirements
To qualify to become a Magister Versatilis, a character must fulfill all the following criteria.
Knowledge(Arcana): 10 ranks.
Spellcraft: 10 ranks.
Spells: The ability to cast at least 8 different spells as a sorcerer, one of which must be 2nd level or higher, and the ability to prepare those spells from a spellbook as a wizard.
Feats: Spell Mastery (any spells the character can cast as a sorcerer).

Class Skills
The Magister Versatilis’ class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (all skills, taken individually) (Int), Profession (Wis), Scry (Int) and Spellcraft (Int).
Skill Points at Each Level: 2 + Int modifier.

Class Features
The following are class features of the Magister Versatilis.
Weapon and Armor Proficiency: A Magister Versatilis gains no weapon or armor proficiencies.

Spells per Day/Spells Known: Once at each odd Magister Versatilis level, and twice on even levels, the character gains new spells per day, effective caster level, and spells known, if applicable, as if he had also gained a level in an arcane spell casting class to which he belonged before adding the prestige class. He does not, however, gain any other benefit a character of that class would have gained (additional metamagic or item creation feats, hit die beyond what he gains as a Magister Versatilis, etc.). Since the character had more than one spellcasting class before becoming a Magister Versatilis, the player must decide which class to add each additional level to. A Magister Versatilis cannot add more than one level to the same spellcasting class per Magister Versatilis level gained.

Familiar: A Magister Versatilis can summon a familiar in exactly the same manner as a sorcerer. Magister Versatilis levels count as Wizard/Sorcerer levels for the purposes of determining the abilities of the character’s familiar. See the sorcerer description and the accompanying Familiars sidebar for details.

Swap Spells: A Magister Versatilis adds his spells known as a sorcerer to his wizard spellbook, if he can prepare them from the spellbook. When preparing spells, the Magister Versatilis can swap out spells on his list of sorcerer spells known and replace them with spells of the same level from wizard spells known and availiable, providing the spell is on the sorcerer list. This changes the character’s sorcerer spells known list until this ability is used again.

Superior Spontaneity: A Magister Versatilis can convert a prepared spell to a spell of equal level or lower on his sorcerer spells known list. If the spontaneous spell is affected by a metamagic feat, its casting time is either a full round action, or the previous casting time, whichever is longer. This spell is cast in all other ways as a caster of class from which the prepared spell was converted.

Improved Spell Mastery: A Magister Versatilis effectivly has the feat Spell Mastery for all spells currently on his list of sorcerer spells known.

Sorcerer BAB progression and save progression.
Familiar, swap spells, superior spontaneity, and improved spell mastery all at first level.
One additional arcane spell casting level on odd levels, 2 on evens.

Eldorian Antar

edit, added some clarification on wording, and the superior spontaneity ability to facilitate characters that focus on wizardly casting.
 
Last edited:

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Sorry about that, I didn't notice your post when I made mine. I would have, you know, at least waited a bit before making mine. :o

Oh well, I guess it just goes to show that great minds think alike. :)

Your class is true to its name, considerably versatile. You can focus your spellcasting levels gained in either class, which is at once a little weaker than mine (mine hasone more level) but also stronger (mine requires an even split). The familiar progression makes perfect sense, considering it is part of each parent class. The spell mastery makes sense and of course the spontaneity is an excellent idea. :)

Swap spells is a great ability, probably the best ability this class gains. I had played with the idea myself, but in the form of rituals with xp costs. Still not really inherently overpowering, but...

My only complaint is that they get all the cool stuff at once. I could imagine a sor/wiz taking one or three levels of this then going for a different prestige class. Focusing on sorc, one level lets them swap their 0th-2nd level spells daily, if he takes 2 more levels that increases to 3rd level spells. Swapping another level of spells after 4 levels of the class hardly seems worth not taking another PrC, even with the extra spells.

Wizards are worse, when you consider they can apply huge amounts of metamgic to convert high level spells. Double empowered amgic missles, energy admixtured fireballs, and max heigtened hold person would see a lot of use. And that also only needs 3 levels of this class.


Not overpowering abilities, but they are gained too quick and theres too little to be gained at higher levels. My class has similar powers, at 5th level he can use his slots either way but not convert prepared spells to sorceror ones until 9th level.
 

Well, the idea behind all the abilities at first level was that the character needs all the abilites to catch up in power to the pure classed casters. The reason to stay in the PrC is obvious, its the only way to gain better than one spell casting level per level gained. I was thinking about moving the abilities later in level, but I think it would weaken low level Magisters too much. I'd need some playtesting to figure it out in total i guess.

Thanks for the comments, and I accept your appology for stealing my thunder =)

Eldorian Antar
 

Hey Uk

Upper_Krust said:
Hi there! :)

With a name like Magister Versatilis the whole thing was destined for derision.

How about Polymath?

What, you don't like psuedo latin? Sigh... Polymath? You mean Polymage? I like Polymagus.. that's pretty cool.

I might switch the final name to that.

Ohh.. how about Amalgamagus? Amalgamage? maybe a poll is in order.

Eldorian Antar
 

Tested this class at level 23 tonight. Played like a sorcerer, tho 3 levels lower than the party average. SR was kinda annoying. The wizard abilities didn't come into play very much. Perhaps an increase in the wizard caster levels is required. Our characters didn't do more than one day of play in game, so there was no opporunity to rest and change out my spells tho. He was a level 20 sorcerer, level 9 wizard, so up to 5th level spells were avaliable for swapping. More after more adventures.

Eldorian Antar
 

Well, with maxed out sorceror levels I wouldn't expect wizard levels to count for much. Probably the best way to get the most of your wizardry is to memorize lots of different utility spells, stuff you may not need but may be useful.

Would there be much difference if you had more wizard levels? I've been reconsidering my Arcane Synergists power, I'm starting to think maybe +1 to both classes every level is the way to go after all. Of course I'm nixing the stacking powers as well. I think I've got a much better class in the works.

Also, mind if I borrow a little from yours? The spell mastery stuff?
 

Eldorian said:
What, you don't like psuedo latin? Sigh... Polymath? You mean Polymage? I like Polymagus.. that's pretty cool.

Polymagus is pretty neat, and actually I quite like Magister Versatilis -- pseudo-Latinate PrC names are cool. :)
 

Quip said:
Well, with maxed out sorceror levels I wouldn't expect wizard levels to count for much. Probably the best way to get the most of your wizardry is to memorize lots of different utility spells, stuff you may not need but may be useful.

Would there be much difference if you had more wizard levels? I've been reconsidering my Arcane Synergists power, I'm starting to think maybe +1 to both classes every level is the way to go after all. Of course I'm nixing the stacking powers as well. I think I've got a much better class in the works.

Also, mind if I borrow a little from yours? The spell mastery stuff?

I did use my 9th level wizard casting for utility spells that weren't on the sorcerer spells known. Problem was, the utility spells i put on sorcerer list were the ones I needed, so I cast them. the 9th level wizard casting hardly mattered, so i'm thinking 1 to each class may be required. I hardly ever cast a spell that wasn't 5th level or above, and the 5th level spells i cast, ghost form and teleport, were on the sorcerer list. All the rest of my casting was 6th level plus.

Feel free to borrow the spell mastery, I can't stop you, and wouldn't want to.
 

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