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Sorcerers and Wasted Spell Slots
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<blockquote data-quote="Duncan Haldane" data-source="post: 324902" data-attributes="member: 514"><p>What if you don't know how high a campaign will go? I've never had a campaign reach 10th level in the 19 years I've been DMing, so I can definately understand one of my players being concerned about how to organise spells - eg, should they take Invis as soon as they can, since they can definately use it now, and don't know if the campaign will reach the point where they can get Imp. Invis.</p><p></p><p>It also seems like a lot of metagaming to me - what if you change plans later and don't pick up all 20 levels as Sorceror? </p><p></p><p>I would definately hesitate to include a player in my game who claimed to know how their character will look at 20th level before the character has started play - if they are that fixed about the character then they aren't willing to allow the story I play out - the campaign - to affect their character.</p><p></p><p>Just as a campaign should be effected by the actions of the PCs, the PCs should be open to the possibility of being affected by the events in the campaign.</p><p></p><p>Duncan</p></blockquote><p></p>
[QUOTE="Duncan Haldane, post: 324902, member: 514"] What if you don't know how high a campaign will go? I've never had a campaign reach 10th level in the 19 years I've been DMing, so I can definately understand one of my players being concerned about how to organise spells - eg, should they take Invis as soon as they can, since they can definately use it now, and don't know if the campaign will reach the point where they can get Imp. Invis. It also seems like a lot of metagaming to me - what if you change plans later and don't pick up all 20 levels as Sorceror? I would definately hesitate to include a player in my game who claimed to know how their character will look at 20th level before the character has started play - if they are that fixed about the character then they aren't willing to allow the story I play out - the campaign - to affect their character. Just as a campaign should be effected by the actions of the PCs, the PCs should be open to the possibility of being affected by the events in the campaign. Duncan [/QUOTE]
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