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Sorcerers and Wasted Spell Slots
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<blockquote data-quote="Uller" data-source="post: 325218" data-attributes="member: 413"><p>Yes. I would probably allow a mechanism for it. Not right away, of course. If a fighter who had focus and spec in Scimitar started using a Longsword exclusively, it would make sense to me that he would eventually lose skill in scimitar and gain it in longsword. In fact, if a character hasn't touched a scimitar in game for several game years, it would seem very silly that he would specialize in that weapon.</p><p></p><p>This wouldn't be immediate. I'd probably make him gain some set amount of XP (probably a level's worth) while using the longsword first, at which point he could swap Spec (Scimitar) for Focus (Longsword). Repeat process for swapping focus (Scimitar) for Spec (Longsword). </p><p></p><p>I would especially do this if the the player was under the assumption that scimitars would be more common in the game then they really are. Of course, it is not as much an issue for a fighter since they get so many feats....so this example might be more applicable to another character (like a barbarian), but my reasoning is the same either way.</p><p></p><p>To reiterate my first point, it would be very unlikely for me to create an NPC opponent that has a longsword but specializes in scimitar...</p><p></p><p>Unlike your players, mine don't discuss the game rules too much. They make their choices mostly because they sound 'cool' and I like to encourage that...but if it doesn't work out to be as much fun as they had hoped, I don't want them locked in.</p></blockquote><p></p>
[QUOTE="Uller, post: 325218, member: 413"] Yes. I would probably allow a mechanism for it. Not right away, of course. If a fighter who had focus and spec in Scimitar started using a Longsword exclusively, it would make sense to me that he would eventually lose skill in scimitar and gain it in longsword. In fact, if a character hasn't touched a scimitar in game for several game years, it would seem very silly that he would specialize in that weapon. This wouldn't be immediate. I'd probably make him gain some set amount of XP (probably a level's worth) while using the longsword first, at which point he could swap Spec (Scimitar) for Focus (Longsword). Repeat process for swapping focus (Scimitar) for Spec (Longsword). I would especially do this if the the player was under the assumption that scimitars would be more common in the game then they really are. Of course, it is not as much an issue for a fighter since they get so many feats....so this example might be more applicable to another character (like a barbarian), but my reasoning is the same either way. To reiterate my first point, it would be very unlikely for me to create an NPC opponent that has a longsword but specializes in scimitar... Unlike your players, mine don't discuss the game rules too much. They make their choices mostly because they sound 'cool' and I like to encourage that...but if it doesn't work out to be as much fun as they had hoped, I don't want them locked in. [/QUOTE]
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