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Sorcerers and Wasted Spell Slots
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<blockquote data-quote="Petrosian" data-source="post: 326067" data-attributes="member: 1149"><p>Uhh Ok some thoughts here...</p><p></p><p>None of my sorcerers, either played by me as PC, played by me as NPC, or other's PCs in game i run have ever taken sleep (since the main dif between a sor and a wiz is NO CHANGE), have not taken burning hands (too many others that are better), have ever skipped MM (best overall use esp long term hitter) or have skipped mage armor (best scaling defense to Ac spell.)</p><p></p><p>None have ever taken toughness, tho that may be due to no campaign (out of 6 so far) for 3e i have been in started at first level, always 2nd or 3rd.</p><p></p><p>So, as far as i can tell, there is no skew between "designed at Y level NPC" vs "designed at X level and then played as PC"</p><p></p><p>When i ran my sor, i had a spell plan, which covered most of the spells and adjusted as i played based on character druthers. his decision to take MOUNT was purely based on trouble keeping horses as campaign ran.</p><p></p><p>Perhaps in your games there is a serious disconnect between NPC design and PC design, but that to mee seems to be a GM issue, not a system or class issue, and its certainly not evident here.</p><p></p><p>YMMV and clearly does.</p><p></p><p>(For the record, i much prefer mage armor as the spell... mage armor spell plus cheapo shield wands is a much better set for bang-per-buck than the reverse (shield on the spell list and mage armor items typically bracers of armor) from every angle i can figure.)</p></blockquote><p></p>
[QUOTE="Petrosian, post: 326067, member: 1149"] Uhh Ok some thoughts here... None of my sorcerers, either played by me as PC, played by me as NPC, or other's PCs in game i run have ever taken sleep (since the main dif between a sor and a wiz is NO CHANGE), have not taken burning hands (too many others that are better), have ever skipped MM (best overall use esp long term hitter) or have skipped mage armor (best scaling defense to Ac spell.) None have ever taken toughness, tho that may be due to no campaign (out of 6 so far) for 3e i have been in started at first level, always 2nd or 3rd. So, as far as i can tell, there is no skew between "designed at Y level NPC" vs "designed at X level and then played as PC" When i ran my sor, i had a spell plan, which covered most of the spells and adjusted as i played based on character druthers. his decision to take MOUNT was purely based on trouble keeping horses as campaign ran. Perhaps in your games there is a serious disconnect between NPC design and PC design, but that to mee seems to be a GM issue, not a system or class issue, and its certainly not evident here. YMMV and clearly does. (For the record, i much prefer mage armor as the spell... mage armor spell plus cheapo shield wands is a much better set for bang-per-buck than the reverse (shield on the spell list and mage armor items typically bracers of armor) from every angle i can figure.) [/QUOTE]
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