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Sorcerers get the short end of the stick?
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<blockquote data-quote="apsuman" data-source="post: 1562951" data-attributes="member: 1769"><p>Couple of things here.</p><p></p><p>In addition to the short spear, they also get the crossbow.</p><p></p><p>Sorcerers are better for multi class and the more the other class is not a spell casting type, the better.</p><p></p><p></p><p>Truestrike is great for any sorcerer/fighter or sorcerer/barbarian type. So is still spell for those pesky armor penalties. but even without still spell you often have so many spell slots and so few spells known that simply casting it at it's normal level and chancing the failure is not that bad.</p><p></p><p>Candle Caster, albeit hokey, is actually a better PRC for a sorcerer than a wizard.</p><p></p><p>Sorcerers get nothing as they advance except spells known, spells per day, and familiar abiities. Since they get nothing (ok familiar abilites) they lose nothing by choosing to go into a prc (sure that knowledge<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />lanes ate up your skill points) but a wizard loses those bonus feats.</p><p></p><p>I really do agree with the premise that Sorcerers are balanced with wizards as core classes. I do however think that the designers should have done more to make the two different. And in making them different would have assuaged many of your concerns.</p><p></p><p>Here are some ideas:</p><p></p><p>Offer Sorcerers bonus feats (spell focus, eschew materians, meta magic, etc.) and offer wizards (mostly) different bonus feats (spell focus, item creation).</p><p></p><p>Give the sorcerers better skill points.</p><p></p><p>Give the sorcerers more skills.</p><p></p><p>Even if you do not give the wizards a different set of bonus feats, make a list of bonus feats for sorcerers. At level one they could choose: Eschew Materials, a familair, etc. Include in the bonus feats, extra spell (known), and extra spell slot.</p><p></p><p>If the delay in acquiring new spells bothers you, introduce a feat that allows sorcerers to know spells (and have spell slots) as if they were one level higher.</p><p></p><p>All this, imho.</p></blockquote><p></p>
[QUOTE="apsuman, post: 1562951, member: 1769"] Couple of things here. In addition to the short spear, they also get the crossbow. Sorcerers are better for multi class and the more the other class is not a spell casting type, the better. Truestrike is great for any sorcerer/fighter or sorcerer/barbarian type. So is still spell for those pesky armor penalties. but even without still spell you often have so many spell slots and so few spells known that simply casting it at it's normal level and chancing the failure is not that bad. Candle Caster, albeit hokey, is actually a better PRC for a sorcerer than a wizard. Sorcerers get nothing as they advance except spells known, spells per day, and familiar abiities. Since they get nothing (ok familiar abilites) they lose nothing by choosing to go into a prc (sure that knowledge:planes ate up your skill points) but a wizard loses those bonus feats. I really do agree with the premise that Sorcerers are balanced with wizards as core classes. I do however think that the designers should have done more to make the two different. And in making them different would have assuaged many of your concerns. Here are some ideas: Offer Sorcerers bonus feats (spell focus, eschew materians, meta magic, etc.) and offer wizards (mostly) different bonus feats (spell focus, item creation). Give the sorcerers better skill points. Give the sorcerers more skills. Even if you do not give the wizards a different set of bonus feats, make a list of bonus feats for sorcerers. At level one they could choose: Eschew Materials, a familair, etc. Include in the bonus feats, extra spell (known), and extra spell slot. If the delay in acquiring new spells bothers you, introduce a feat that allows sorcerers to know spells (and have spell slots) as if they were one level higher. All this, imho. [/QUOTE]
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