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<blockquote data-quote="KarinsDad" data-source="post: 2636119" data-attributes="member: 2011"><p>One advantage?</p><p></p><p>You haven't actually ever played a capable Sorcerer, have you?</p><p></p><p></p><p>1) Spontaneous Metamagic is HUGE. This is not worth even going into, but Wizards suck at metamagic whereas Sorcerers rock.</p><p></p><p></p><p>2) Also, sorcerers have more spells per day which they can cast. At lower level, this allows them to survive easier.</p><p></p><p>Compare a 15 Cha 1st level Sorcerer with a 15 Int 1st level Wizard and take them up the levels (and add +1 to their prime stat every 4 levels so that they can have 19 by level 16):</p><p></p><p>Sorcerer / Wizard</p><p></p><p>1 +2 1st /</p><p>2 +2 1st /</p><p>3 +2 1st / +2 2nd</p><p>4 +3 1st +1 2nd /</p><p>5 +3 1st +1 2nd / +1 3rd</p><p>6 +3 1st +2 2nd +1 3rd /</p><p>7 +2 1st +3 2nd +2 3rd / +1 4th</p><p>8 +2 1st +3 2nd +2 3rd +1 4th /</p><p></p><p>And the trend continues. Sure, the Wizard has a single higher level spell on the odd levels (starting at 5th level), but the Sorcerer trounces the Wizard not only on the highest level spell on the even levels, but on most levels of spells on all levels. The Wizard gets one more third level spell at 5th level, but the Sorcerer gets one more third level spell at 6th level. The Wizard gets one more fourth level spell at 7th level, but the Sorcerer gets one more fourth level spell at 8th level, etc.</p><p></p><p>Third level is about the only level where a Wizard has a significant advantage here.</p><p></p><p>Math is math. Sorcerers not only get more spells, but they get just as many highest level spells as (non-specialized) Wizards overall.</p><p></p><p></p><p>3) I guess the DM in your games also waits the hour for the Wizard to study his spells in the morning EVERY SINGLE TIME. No 3 AM attacks in your game? The Sorcerer is still fairly capable in those situations most of the time. The Wizard is a LOT less capable in those situations, especially if the previous day was a heavy spell expenditure day.</p><p></p><p></p><p>4) If a "needed spell" is wasted in the game (counterspelled, lost due to a missed concentration roll, etc.), the Wizard rarely still has the spell to cast (unless he memorized it twice which would be unusual for most of his spells). The Sorcerer is often still able to cast the spell.</p><p></p><p></p><p>Pros and Cons.</p><p></p><p>That's why it is called balance.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2636119, member: 2011"] One advantage? You haven't actually ever played a capable Sorcerer, have you? 1) Spontaneous Metamagic is HUGE. This is not worth even going into, but Wizards suck at metamagic whereas Sorcerers rock. 2) Also, sorcerers have more spells per day which they can cast. At lower level, this allows them to survive easier. Compare a 15 Cha 1st level Sorcerer with a 15 Int 1st level Wizard and take them up the levels (and add +1 to their prime stat every 4 levels so that they can have 19 by level 16): Sorcerer / Wizard 1 +2 1st / 2 +2 1st / 3 +2 1st / +2 2nd 4 +3 1st +1 2nd / 5 +3 1st +1 2nd / +1 3rd 6 +3 1st +2 2nd +1 3rd / 7 +2 1st +3 2nd +2 3rd / +1 4th 8 +2 1st +3 2nd +2 3rd +1 4th / And the trend continues. Sure, the Wizard has a single higher level spell on the odd levels (starting at 5th level), but the Sorcerer trounces the Wizard not only on the highest level spell on the even levels, but on most levels of spells on all levels. The Wizard gets one more third level spell at 5th level, but the Sorcerer gets one more third level spell at 6th level. The Wizard gets one more fourth level spell at 7th level, but the Sorcerer gets one more fourth level spell at 8th level, etc. Third level is about the only level where a Wizard has a significant advantage here. Math is math. Sorcerers not only get more spells, but they get just as many highest level spells as (non-specialized) Wizards overall. 3) I guess the DM in your games also waits the hour for the Wizard to study his spells in the morning EVERY SINGLE TIME. No 3 AM attacks in your game? The Sorcerer is still fairly capable in those situations most of the time. The Wizard is a LOT less capable in those situations, especially if the previous day was a heavy spell expenditure day. 4) If a "needed spell" is wasted in the game (counterspelled, lost due to a missed concentration roll, etc.), the Wizard rarely still has the spell to cast (unless he memorized it twice which would be unusual for most of his spells). The Sorcerer is often still able to cast the spell. Pros and Cons. That's why it is called balance. [/QUOTE]
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