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<blockquote data-quote="Lonely Tylenol" data-source="post: 2642499" data-attributes="member: 18549"><p>Every wizard I've ever played or seen played had most if not all of his spells on scrolls, aside from the ones that are more useful to have prepared because they scale with level and scribing them at higher levels is more trouble and expense than it's worth. This isn't "in theory". It's actually quite cheap and easy for a wizard to keep a single scroll of each of his utility spells. You don't need dozens of scrolls. You just need to make sure you've got the scrolls you're going to need.</p><p></p><p>Besides, the wizard's spells per day is usually approximately equal to the sorcerer's spells known. Even without the scrolls, he has the opportunity to always duplicate the sorcerer's spells known list in his prepared spells. In that case, the only difference between the wizard and the sorcerer would be the number of times each of these spells could be cast. That's the bottom line. The sorcerer has an advantage in volume, while the wizard has an advantage in being able to access spells.</p><p></p><p>But come on, now. If we're going to compare the wizard and the sorcerer beside one another, bonus feats and other class abilities that modify their ability to cast spells are going to come into play. If the question is whether sorcerers and wizards are balanced against each other, their spellcasting abilities in a vacuum aren't going to tell us the whole story. Hell, whether or not the DM allows hedgehog familiars is going to potentially make a difference in relative power level, so bonus feats sure as hell will too.</p><p></p><p></p><p></p><p>You seem to think I'm trying to argue that the wizard is better than the sorcerer. I'm not. I'm explaining that the wizard is more flexible than the sorcerer, while the sorcerer wins at being able to whip off a large quantity of the same limited list of spells. I'm actually quite fond of sorcerers as written. I modify them because I want them to be a certain way, i.e. thematic, not because I think they're horribly underpowered. I do think they're slighly underpowered compared to wizards, but that has to do with the spellbook being such a terrible drawback mechanic, which we've already covered in this thread. Incidentally, if a wizard spends two or three of his bonus feats on Spell Mastery, I think they're about equal. But I hate Spell Mastery, and would rather just leave the damn books alone unless the player does something really stupid with them, instead giving bonus feats to the sorcerer in order to level the playing field.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 2642499, member: 18549"] Every wizard I've ever played or seen played had most if not all of his spells on scrolls, aside from the ones that are more useful to have prepared because they scale with level and scribing them at higher levels is more trouble and expense than it's worth. This isn't "in theory". It's actually quite cheap and easy for a wizard to keep a single scroll of each of his utility spells. You don't need dozens of scrolls. You just need to make sure you've got the scrolls you're going to need. Besides, the wizard's spells per day is usually approximately equal to the sorcerer's spells known. Even without the scrolls, he has the opportunity to always duplicate the sorcerer's spells known list in his prepared spells. In that case, the only difference between the wizard and the sorcerer would be the number of times each of these spells could be cast. That's the bottom line. The sorcerer has an advantage in volume, while the wizard has an advantage in being able to access spells. But come on, now. If we're going to compare the wizard and the sorcerer beside one another, bonus feats and other class abilities that modify their ability to cast spells are going to come into play. If the question is whether sorcerers and wizards are balanced against each other, their spellcasting abilities in a vacuum aren't going to tell us the whole story. Hell, whether or not the DM allows hedgehog familiars is going to potentially make a difference in relative power level, so bonus feats sure as hell will too. You seem to think I'm trying to argue that the wizard is better than the sorcerer. I'm not. I'm explaining that the wizard is more flexible than the sorcerer, while the sorcerer wins at being able to whip off a large quantity of the same limited list of spells. I'm actually quite fond of sorcerers as written. I modify them because I want them to be a certain way, i.e. thematic, not because I think they're horribly underpowered. I do think they're slighly underpowered compared to wizards, but that has to do with the spellbook being such a terrible drawback mechanic, which we've already covered in this thread. Incidentally, if a wizard spends two or three of his bonus feats on Spell Mastery, I think they're about equal. But I hate Spell Mastery, and would rather just leave the damn books alone unless the player does something really stupid with them, instead giving bonus feats to the sorcerer in order to level the playing field. [/QUOTE]
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