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<blockquote data-quote="Spatzimaus" data-source="post: 765608" data-attributes="member: 3051"><p>I played a Sorcerer for a couple years before retroactively switching him to a Psion. Here's my advice:</p><p></p><p>Pick one non-combat utility spell at every level. Something the Wizard wouldn't bother wasting a slot on, but that can be useful on the spur of the moment. Comprehend Languages, Clairvoyance, that sort of thing. You don't want to just be the combat artillery.</p><p></p><p>Consider multiclassing to pick up a couple levels of a combat class (Rogue is a good choice). Having weapons isn't bad, and the extra skill points can go a long way, especially CHA-based skills (hint: Use Magic Device!!!) 3.5E Bard will also be a good choice once they up its skill points. Don't try wearing armor unless you go out of your way to pick non-Somatic spells.</p><p></p><p>Make sure you have at least one good offensive spell for each save, along with at least one good no-save spell (Magic Missile is okay for low levels, but make sure you have a Disintegrate or something higher up). A good mix of elements is smart, too; if your character is going to be forced to substitute cold into EVERY spell, you'll have a big problem. Taking non-elemental spells helps cover that gap, but most of those are Mind-Affecting.</p><p></p><p>Plan out your spell progression from the start. It may seem a bit anal now, but unless your DM lets you trade out spells known, you don't have a choice.</p><p></p><p>For Feats, get Still Spell and/or Silent Spell to deal with being Held or Silenced.</p><p></p><p>When in doubt, blow stuff up. I mean, it sounds obvious, but your biggest advantage is your spells/day. The Wizard and Cleric might have to pace themselves; you don't. Hear a noise? Nuke it. See a mouse? Nuke it. Group of Orcs? Nuke 'em.</p><p></p><p>Get a PrC. Really. There's no downside; a Sorcerer gains, at each level, the lowest skill points, lowest HD, lowest BAB, and lowest save increases of any class. The only redeeming factor is the spellcasting, so as long as you stick to "+1 spellcasting level" PrCs you're set.</p><p>Getting a PrC like Loremaster that gives more skill points and a larger skill list can make a big difference, even if the other abilities are minor.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 765608, member: 3051"] I played a Sorcerer for a couple years before retroactively switching him to a Psion. Here's my advice: Pick one non-combat utility spell at every level. Something the Wizard wouldn't bother wasting a slot on, but that can be useful on the spur of the moment. Comprehend Languages, Clairvoyance, that sort of thing. You don't want to just be the combat artillery. Consider multiclassing to pick up a couple levels of a combat class (Rogue is a good choice). Having weapons isn't bad, and the extra skill points can go a long way, especially CHA-based skills (hint: Use Magic Device!!!) 3.5E Bard will also be a good choice once they up its skill points. Don't try wearing armor unless you go out of your way to pick non-Somatic spells. Make sure you have at least one good offensive spell for each save, along with at least one good no-save spell (Magic Missile is okay for low levels, but make sure you have a Disintegrate or something higher up). A good mix of elements is smart, too; if your character is going to be forced to substitute cold into EVERY spell, you'll have a big problem. Taking non-elemental spells helps cover that gap, but most of those are Mind-Affecting. Plan out your spell progression from the start. It may seem a bit anal now, but unless your DM lets you trade out spells known, you don't have a choice. For Feats, get Still Spell and/or Silent Spell to deal with being Held or Silenced. When in doubt, blow stuff up. I mean, it sounds obvious, but your biggest advantage is your spells/day. The Wizard and Cleric might have to pace themselves; you don't. Hear a noise? Nuke it. See a mouse? Nuke it. Group of Orcs? Nuke 'em. Get a PrC. Really. There's no downside; a Sorcerer gains, at each level, the lowest skill points, lowest HD, lowest BAB, and lowest save increases of any class. The only redeeming factor is the spellcasting, so as long as you stick to "+1 spellcasting level" PrCs you're set. Getting a PrC like Loremaster that gives more skill points and a larger skill list can make a big difference, even if the other abilities are minor. [/QUOTE]
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