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Sorceror Improvement
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<blockquote data-quote="Technik4" data-source="post: 836990" data-attributes="member: 7211"><p>Well its designed to do 2 things:</p><p></p><p>1) Give something to sorcerors who stay sorcerors. Basically, give them a small reward for NOT taking the first prc they can jump the boat on (and a straight sorc with a straight prc will eventually get access to 3 spells not on their list, but if you try and sneak in more than 1 prc...).</p><p></p><p>2) Give some of the flavor that was being considered for sorcerors back. In the first printing of the phb it seems to say that sorcerors can learn spells from other lists. This ability was removed as it was from an earlier working of the phb, but clearly the intent was there. </p><p></p><p>Is it too powerful? I think perhaps it is AT the level they gain the ability. But sorcerors are still a spell level behind wizards every other level, and since this power is "rear-loaded" I don't think it will lead to much min/max-ing.</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 836990, member: 7211"] Well its designed to do 2 things: 1) Give something to sorcerors who stay sorcerors. Basically, give them a small reward for NOT taking the first prc they can jump the boat on (and a straight sorc with a straight prc will eventually get access to 3 spells not on their list, but if you try and sneak in more than 1 prc...). 2) Give some of the flavor that was being considered for sorcerors back. In the first printing of the phb it seems to say that sorcerors can learn spells from other lists. This ability was removed as it was from an earlier working of the phb, but clearly the intent was there. Is it too powerful? I think perhaps it is AT the level they gain the ability. But sorcerors are still a spell level behind wizards every other level, and since this power is "rear-loaded" I don't think it will lead to much min/max-ing. Technik [/QUOTE]
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