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General Tabletop Discussion
*Pathfinder & Starfinder
Sorceror in current edition worse than wizard?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 823455" data-attributes="member: 3146"><p>The best fighter/rogue/wizards?</p><p></p><p>Ftr 4/Wiz 3/Rog 3/Duelist 10 (or split the duelist levels with Weapon Master levels).</p><p>(The duelist who occasionally augments his fighting abilities with an invisibility or a cat's grace spell, can cast spider climb, and occasionally picks a lock or disables a trap).</p><p></p><p>Or</p><p></p><p>Rgr 1/Ftr 2/Bbn 1/Wiz 1/Rog 5/Duelist 10</p><p>(The fast duellist who occasionally gets angry)</p><p></p><p>Or</p><p></p><p>Rog 18/Ftr 1/Wiz 1</p><p>(The rogue who uses a martial weapon and casts shield, mage armor, or expeditious retreat and occasionally delivers a sneak attack with Ray of Frost or Lesser Fire Orb)</p><p></p><p>Or</p><p></p><p>Ftr 4/Rog 3/Rgr 1/Wiz 2/Knight of the Great Kingdom (or other melee focussed prestige class) 10</p><p>(The heavily armored warrior who has an uncanny sense for danger and really good spot and listen scores--oh yeah and he can still find a trap if he chugs a potion of Vision first...and cast true strike and feather fall and use a wand of shield).</p><p></p><p>or something else like that. Especially if you're a fey'ri with an ECL. You'll never be good enough to do a single classed spellcaster's job--not even if you were single-classed yourself. You'll also never be good enough to cast worthwhile attack spells--or at least to make them worthwhile <em>as</em> spells. A high level rogue, for instance, can make ray of frost a useful attack spell--but only as a delivery system for a sneak attack. (And it's quite a useful one if you're facing a critter with a good AC from armor or a fire creature who takes double damage from cold (and sneak attack damage is considered the same type as the attack that delivered it)). So, you'll need to pick a level of spells that you want to cast (no higher than 4 or you'll neuter your attack bonus and hit points so much that you're unlikely to be effective in melee with your ECL--and 4 is pushing it; 2nd or 3rd level is much more practical). After that, you need to decide if you want to be a fighter with uncanny dodge or a rogue with a few extra feats. And then you pick any prestige classes you want and go from there.</p><p></p><p>If, on the other hand, you want to be an old-school 2e style fighting wizard, scrap the character concept and start over. Play a non-ECL race--human, elf, half elf, even halfling or half-orc would be better than something with an ECL. (You can't afford to lose any more caster levels than you will already). Then play something like:</p><p>Ftr 4/Wiz 2/Bladesinger 10/Weaponmaster 4</p><p>Ftr 1/Wiz 8/Spellsword 2/Templar 1/Sacred Exorcist 8</p><p>or</p><p>Clr 20 (War and Magic domains <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p><p></p><p>If you want to be a 2e style sneaky fighter/rogue/wizard, you should probably either pick an illusionist for your fighter/wizard, play a bard (and forget you can sing most of the time), or forget it entirely. The other possibility (without Arcane Trickster) is</p><p>Ftr 1 or 2/Rog 1 or 2/Wiz (or prestige class) 18</p><p>You'd only be able to get a couple skills maxed out (probably disable device and search, spot, or listen). And you'd need to capitalize on every possible synergy between the classes. Blink, Improved Invisibility, Expert Tactician, etc.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 823455, member: 3146"] The best fighter/rogue/wizards? Ftr 4/Wiz 3/Rog 3/Duelist 10 (or split the duelist levels with Weapon Master levels). (The duelist who occasionally augments his fighting abilities with an invisibility or a cat's grace spell, can cast spider climb, and occasionally picks a lock or disables a trap). Or Rgr 1/Ftr 2/Bbn 1/Wiz 1/Rog 5/Duelist 10 (The fast duellist who occasionally gets angry) Or Rog 18/Ftr 1/Wiz 1 (The rogue who uses a martial weapon and casts shield, mage armor, or expeditious retreat and occasionally delivers a sneak attack with Ray of Frost or Lesser Fire Orb) Or Ftr 4/Rog 3/Rgr 1/Wiz 2/Knight of the Great Kingdom (or other melee focussed prestige class) 10 (The heavily armored warrior who has an uncanny sense for danger and really good spot and listen scores--oh yeah and he can still find a trap if he chugs a potion of Vision first...and cast true strike and feather fall and use a wand of shield). or something else like that. Especially if you're a fey'ri with an ECL. You'll never be good enough to do a single classed spellcaster's job--not even if you were single-classed yourself. You'll also never be good enough to cast worthwhile attack spells--or at least to make them worthwhile [i]as[/i] spells. A high level rogue, for instance, can make ray of frost a useful attack spell--but only as a delivery system for a sneak attack. (And it's quite a useful one if you're facing a critter with a good AC from armor or a fire creature who takes double damage from cold (and sneak attack damage is considered the same type as the attack that delivered it)). So, you'll need to pick a level of spells that you want to cast (no higher than 4 or you'll neuter your attack bonus and hit points so much that you're unlikely to be effective in melee with your ECL--and 4 is pushing it; 2nd or 3rd level is much more practical). After that, you need to decide if you want to be a fighter with uncanny dodge or a rogue with a few extra feats. And then you pick any prestige classes you want and go from there. If, on the other hand, you want to be an old-school 2e style fighting wizard, scrap the character concept and start over. Play a non-ECL race--human, elf, half elf, even halfling or half-orc would be better than something with an ECL. (You can't afford to lose any more caster levels than you will already). Then play something like: Ftr 4/Wiz 2/Bladesinger 10/Weaponmaster 4 Ftr 1/Wiz 8/Spellsword 2/Templar 1/Sacred Exorcist 8 or Clr 20 (War and Magic domains :)) If you want to be a 2e style sneaky fighter/rogue/wizard, you should probably either pick an illusionist for your fighter/wizard, play a bard (and forget you can sing most of the time), or forget it entirely. The other possibility (without Arcane Trickster) is Ftr 1 or 2/Rog 1 or 2/Wiz (or prestige class) 18 You'd only be able to get a couple skills maxed out (probably disable device and search, spot, or listen). And you'd need to capitalize on every possible synergy between the classes. Blink, Improved Invisibility, Expert Tactician, etc. [/QUOTE]
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Sorceror in current edition worse than wizard?
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