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*Pathfinder & Starfinder
Sorceror in current edition worse than wizard?
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<blockquote data-quote="guido1999" data-source="post: 824717" data-attributes="member: 8602"><p>Let's also not forget that the wizard gets bonus feats, so he is more likely to have metamagic feats as well as others that make his spellcasting more potent. He will also have more item creation feats as well and will be more likely to have the feats AND spells necessary to make magic items to cover his shortfalls by not having as many spells per day available to him. Don't need to memorize the spell if you have a item that can duplicate the effect. I know sorcerors have this ability as well. But they are less likely to have the spells needed to create the item. And let's not forget every item creation feat they take means one less metamagic feat/spell focus/spell penetration feat etc., they get to take. </p><p></p><p>Wizards have more flexiblity when it come to feats. And need I remind you that they get the scribe scroll feat at 1st? Scrolls are very cheap to make and are great for those utility spells that you just don't use every day!</p><p></p><p>Let's take a look at prime stats. The sorceror would be able to shine in social settings with his charisma score so high. Unfortunately, his skill list leaves him wanting, not really having many skills that use his prime stat. So really the only thing that his high charisma is good for is to power his spellcasting ability. A lower score in intelligence means that he will struggle to keep his Knowledge: Arcana, Spellcraft, and Concentration checks up, leaving very little left to spend in anything else.</p><p></p><p>The wizard favors intelligence. A high intelligence will boost his spellcasting ability, but it will also give him more skill points. A wizard usually has enough skill points to max out several beneficial knowledge skills as well as dabble a few here and there into valuable cross-class skills as well. Let's face it...knowledge is power. A wizard will usually be able to use this knowledge to his advantage. He can use this knowlegde to uncover secrets, identify items, relics, and monsters, and most importantly, to strategically plan ahead.</p><p></p><p>Strategically planning ahead is what wizards do best. Combined with their deep spell lists which almost always contain more utility spells that a sorcerors spell list and their vast knowledge skills, a wizard will be able to figure how to plan for what's lying down the road better than any other class. He uses this information to better prepare his spells. He has to. His and his party's survivability depend on it.</p><p></p><p>Edited: Removed content dealing with sorceror's casting time when casting metamagic spells to preserve original intent of thread: Wizard's vs. Sorcerors.</p></blockquote><p></p>
[QUOTE="guido1999, post: 824717, member: 8602"] Let's also not forget that the wizard gets bonus feats, so he is more likely to have metamagic feats as well as others that make his spellcasting more potent. He will also have more item creation feats as well and will be more likely to have the feats AND spells necessary to make magic items to cover his shortfalls by not having as many spells per day available to him. Don't need to memorize the spell if you have a item that can duplicate the effect. I know sorcerors have this ability as well. But they are less likely to have the spells needed to create the item. And let's not forget every item creation feat they take means one less metamagic feat/spell focus/spell penetration feat etc., they get to take. Wizards have more flexiblity when it come to feats. And need I remind you that they get the scribe scroll feat at 1st? Scrolls are very cheap to make and are great for those utility spells that you just don't use every day! Let's take a look at prime stats. The sorceror would be able to shine in social settings with his charisma score so high. Unfortunately, his skill list leaves him wanting, not really having many skills that use his prime stat. So really the only thing that his high charisma is good for is to power his spellcasting ability. A lower score in intelligence means that he will struggle to keep his Knowledge: Arcana, Spellcraft, and Concentration checks up, leaving very little left to spend in anything else. The wizard favors intelligence. A high intelligence will boost his spellcasting ability, but it will also give him more skill points. A wizard usually has enough skill points to max out several beneficial knowledge skills as well as dabble a few here and there into valuable cross-class skills as well. Let's face it...knowledge is power. A wizard will usually be able to use this knowledge to his advantage. He can use this knowlegde to uncover secrets, identify items, relics, and monsters, and most importantly, to strategically plan ahead. Strategically planning ahead is what wizards do best. Combined with their deep spell lists which almost always contain more utility spells that a sorcerors spell list and their vast knowledge skills, a wizard will be able to figure how to plan for what's lying down the road better than any other class. He uses this information to better prepare his spells. He has to. His and his party's survivability depend on it. Edited: Removed content dealing with sorceror's casting time when casting metamagic spells to preserve original intent of thread: Wizard's vs. Sorcerors. [/QUOTE]
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Sorceror in current edition worse than wizard?
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