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Sorceror Spell Selection
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<blockquote data-quote="Azure Trance" data-source="post: 413339" data-attributes="member: 372"><p>SSS.</p><p></p><p>I'm a wizards guy. Over sorcerors, at least. Just something about that limited selection that makes me cringe. No variety, and not being able to learn something new when you discover that new spell in a enemy spellbook.</p><p></p><p>However I just took a relook at Monte Cooks Master of Sound in Dragon (the Epic Issue) which I think is really cool, but all of his spell-like abilities are based on Cha, which would put it in the realm of best used as Sorceror.</p><p></p><p>So, I don't know what's really the best things to select for a sorcerors spell list. I actually made a preliminary one but it's not here with me now, and I'm interested to see what you people prefer to pick over lesser ones that aren't as necessary. I'm interested in both a 'regular' spell list and a 'master of sound' one which prerequires 5 sonic/language spells when you can cast 5th level spells.</p><p></p><p>I'll have to change a lot though to get the prereqs for MoS PrC, but my generic sorceror spell list looks like this:</p><p></p><p>(MoS gives me the ability for disintegrate, dimension door, xray vision, and a 9th level spell as a one round action so I didn't include those in the spell list)</p><p></p><p><strong>9th Level - 3 Spells</strong></p><p>Wish</p><p>Time Stop</p><p>Meteor Shower</p><p></p><p><em>Would like: Mords Disjunction, Gate</em></p><p></p><p><strong>8th Level - 3 Spells</strong></p><p>Greater Planar Binding</p><p>Mind Blank</p><p>Prismatic Wall</p><p></p><p><em>Would like: Clone, Symbol</em></p><p></p><p><strong>7th Level - 3 Spells</strong></p><p>Teleport Without Error</p><p>Delayed Blast Fireball</p><p>Spell Turning</p><p></p><p><em>Would like: Limited Wish, Greater Scrying, Prismatic Ray</em></p><p></p><p><strong>6th Level - 3 Spells</strong></p><p>Globe of Invulnerability</p><p>Analyze Dweomer</p><p>Chain Lightning</p><p></p><p><em>Would like: True Seeing, Greater Dispelling</em></p><p></p><p><strong>5th Level - 4 Spells</strong></p><p>Permanency</p><p>Wall of Force</p><p>Cone of Cold</p><p>Cloud Kill</p><p></p><p><em>Would like: Contact other plane, Dismissal, hold monster</em></p><p></p><p><strong>4th Level - 4 Spells</strong></p><p>Stoneskin</p><p>Charm Monster</p><p>Ice Storm</p><p>Improved Invisibility</p><p></p><p><em>Would like: Shout</em></p><p></p><p><strong>3rd Level - 4 Spells</strong></p><p>Fly</p><p>Haste</p><p>Fireball</p><p>Dispel Magic</p><p></p><p><em>Would like: Lighning Bolt, Hold Person</em></p><p></p><p><strong>2nd Level - 5 Spells</strong></p><p>Eagles Splendor</p><p>Blur</p><p>Protection From Arrows</p><p>Melfs Acid Arrow</p><p>Daylight</p><p></p><p><em>Would like: ?</em></p><p></p><p><strong>1st Level - 5 Spells</strong></p><p>Magic Missile</p><p>Shield</p><p>Identify</p><p>Charm Person</p><p>Color Spray</p><p></p><p><em>Would like: Sleep</em></p></blockquote><p></p>
[QUOTE="Azure Trance, post: 413339, member: 372"] SSS. I'm a wizards guy. Over sorcerors, at least. Just something about that limited selection that makes me cringe. No variety, and not being able to learn something new when you discover that new spell in a enemy spellbook. However I just took a relook at Monte Cooks Master of Sound in Dragon (the Epic Issue) which I think is really cool, but all of his spell-like abilities are based on Cha, which would put it in the realm of best used as Sorceror. So, I don't know what's really the best things to select for a sorcerors spell list. I actually made a preliminary one but it's not here with me now, and I'm interested to see what you people prefer to pick over lesser ones that aren't as necessary. I'm interested in both a 'regular' spell list and a 'master of sound' one which prerequires 5 sonic/language spells when you can cast 5th level spells. I'll have to change a lot though to get the prereqs for MoS PrC, but my generic sorceror spell list looks like this: (MoS gives me the ability for disintegrate, dimension door, xray vision, and a 9th level spell as a one round action so I didn't include those in the spell list) [b]9th Level - 3 Spells[/b] Wish Time Stop Meteor Shower [i]Would like: Mords Disjunction, Gate[/i] [b]8th Level - 3 Spells[/b] Greater Planar Binding Mind Blank Prismatic Wall [i]Would like: Clone, Symbol[/i] [b]7th Level - 3 Spells[/b] Teleport Without Error Delayed Blast Fireball Spell Turning [i]Would like: Limited Wish, Greater Scrying, Prismatic Ray[/i] [b]6th Level - 3 Spells[/b] Globe of Invulnerability Analyze Dweomer Chain Lightning [i]Would like: True Seeing, Greater Dispelling[/i] [b]5th Level - 4 Spells[/b] Permanency Wall of Force Cone of Cold Cloud Kill [i]Would like: Contact other plane, Dismissal, hold monster[/i] [b]4th Level - 4 Spells[/b] Stoneskin Charm Monster Ice Storm Improved Invisibility [i]Would like: Shout[/i] [b]3rd Level - 4 Spells[/b] Fly Haste Fireball Dispel Magic [i]Would like: Lighning Bolt, Hold Person[/i] [b]2nd Level - 5 Spells[/b] Eagles Splendor Blur Protection From Arrows Melfs Acid Arrow Daylight [i]Would like: ?[/i] [b]1st Level - 5 Spells[/b] Magic Missile Shield Identify Charm Person Color Spray [i]Would like: Sleep[/i] [/QUOTE]
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