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*Pathfinder & Starfinder
Sorceror Spell Selection
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<blockquote data-quote="Grog" data-source="post: 413631" data-attributes="member: 6183"><p>These are just suggestions for a regular spell list, and it's only stuff out of the PH. As far as the sonic/language spells, I'm really not sure - sorry.</p><p></p><p>1st - Mage Armor would be in there somewhere unless I was creating the character at a pretty high level - it's just too useful for too long to not take it. If the sonic/language spells can be any level, I'd dump Color Spray for Comprehend Languages. Color Spray isn't really too useful anyway.</p><p></p><p>2nd - Dump Melf's; that spell is crap. I'd take See Invisibility instead.</p><p></p><p>3rd - I'd probably dump Fly for Greater Magic Weapon. If I was creating the character at a high level, I'd dump Dispel Magic instead.</p><p></p><p>4th - I can't believe you didn't take what's probably the best 4th level spell in the game - Polymorph Other. It's an instant kill spell, a disguise spell, a buff spell, and a travel spell all rolled into one. I'd lose Ice Storm in favor of PO.</p><p></p><p>5th - Definitely dump Permanency. It's the stupidest spell in 3e, because it's dispellable. I'm going to spend XP on making a spell permanent when I can just have it dispelled in the next fight? No thanks. I'd take Hold Monster instead.</p><p></p><p>6th - Analyze Dweomer for a sorceror? Seems like a waste. IMO the best 6th level spells are, in order, Mass Haste, Greater Dispelling, Chain Lightning/Disentegrate, Tenser's Transformation. I'd take some combination of those.</p><p></p><p>7th - Can't really argue with your picks here. Power Word Stun is good too.</p><p></p><p>8th - I'd take Polymorph Any Object and Horrid Wilting. The first one is incredibly useful, and the second is a good high-level damage spell. Mind Blank is good too, especially if you have allies with bad Will saves.</p><p></p><p>9th - I wouldn't take Wish. I wouldn't want to waste one of my three spell slots on a spell that costs 5,000 XP to cast. Meteor Swarm is also pretty crappy for a 9th level spell. Shapechange is great, Dominate Monster is good, and Mordenkainen's Disjunction, Prismatic Sphere, and Time Stop are also all good spells.</p></blockquote><p></p>
[QUOTE="Grog, post: 413631, member: 6183"] These are just suggestions for a regular spell list, and it's only stuff out of the PH. As far as the sonic/language spells, I'm really not sure - sorry. 1st - Mage Armor would be in there somewhere unless I was creating the character at a pretty high level - it's just too useful for too long to not take it. If the sonic/language spells can be any level, I'd dump Color Spray for Comprehend Languages. Color Spray isn't really too useful anyway. 2nd - Dump Melf's; that spell is crap. I'd take See Invisibility instead. 3rd - I'd probably dump Fly for Greater Magic Weapon. If I was creating the character at a high level, I'd dump Dispel Magic instead. 4th - I can't believe you didn't take what's probably the best 4th level spell in the game - Polymorph Other. It's an instant kill spell, a disguise spell, a buff spell, and a travel spell all rolled into one. I'd lose Ice Storm in favor of PO. 5th - Definitely dump Permanency. It's the stupidest spell in 3e, because it's dispellable. I'm going to spend XP on making a spell permanent when I can just have it dispelled in the next fight? No thanks. I'd take Hold Monster instead. 6th - Analyze Dweomer for a sorceror? Seems like a waste. IMO the best 6th level spells are, in order, Mass Haste, Greater Dispelling, Chain Lightning/Disentegrate, Tenser's Transformation. I'd take some combination of those. 7th - Can't really argue with your picks here. Power Word Stun is good too. 8th - I'd take Polymorph Any Object and Horrid Wilting. The first one is incredibly useful, and the second is a good high-level damage spell. Mind Blank is good too, especially if you have allies with bad Will saves. 9th - I wouldn't take Wish. I wouldn't want to waste one of my three spell slots on a spell that costs 5,000 XP to cast. Meteor Swarm is also pretty crappy for a 9th level spell. Shapechange is great, Dominate Monster is good, and Mordenkainen's Disjunction, Prismatic Sphere, and Time Stop are also all good spells. [/QUOTE]
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