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General Tabletop Discussion
*Pathfinder & Starfinder
sorceror/wizard variant(yes it has been done to death)
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<blockquote data-quote="Nellisir" data-source="post: 4867933" data-attributes="member: 70"><p>Creating a second set of metamagic feats, that are identical to the first set except they affect spell-like abilities instead of spells, adds complexity.</p><p></p><p>The effect of a SLA is identical to the effect of a spell. If a sorcerer and wizard both cast magic missile, they both have the same effect. Ditto fireball. Ditto stone to flesh. Ditto light. Etc and so forth. If they weren't similar, you'd have to write up fifty pages of spell-like ability descriptions.</p><p> </p><p></p><p>OK, that's fine. But those are assumptions that other people might not hold, so you're better off explaining them and not assuming that everyone thinks just like you. The "weave" is Forgotten Realms terminology; many people don't use the weave at all in their campaign world.</p><p> </p><p></p><p>Frankly, I'm not quite sure what to say. You asked for feedback; I'm giving you some. I've already combined the 3e sorcerer & wizard into one class in my game, so I haven't got any need or interest in writing a new sorcerer, but I'm willing to help other people improve theirs.</p><p></p><p>I'm pretty certain we've reached the end of the road here, though, so good luck and keep working on it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Nellisir, post: 4867933, member: 70"] Creating a second set of metamagic feats, that are identical to the first set except they affect spell-like abilities instead of spells, adds complexity. The effect of a SLA is identical to the effect of a spell. If a sorcerer and wizard both cast magic missile, they both have the same effect. Ditto fireball. Ditto stone to flesh. Ditto light. Etc and so forth. If they weren't similar, you'd have to write up fifty pages of spell-like ability descriptions. OK, that's fine. But those are assumptions that other people might not hold, so you're better off explaining them and not assuming that everyone thinks just like you. The "weave" is Forgotten Realms terminology; many people don't use the weave at all in their campaign world. Frankly, I'm not quite sure what to say. You asked for feedback; I'm giving you some. I've already combined the 3e sorcerer & wizard into one class in my game, so I haven't got any need or interest in writing a new sorcerer, but I'm willing to help other people improve theirs. I'm pretty certain we've reached the end of the road here, though, so good luck and keep working on it! :) [/QUOTE]
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sorceror/wizard variant(yes it has been done to death)
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