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Sorcerors in d&d
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<blockquote data-quote="billd91" data-source="post: 3117936" data-attributes="member: 3400"><p>It sounds to me like you're kind of being hosed by the DM.</p><p></p><p>I have no qualms with taking either read magic or identify as a sorcerer though. Even though sorcerers aren't supposed to need scrolls to learn spells, they can still use scrolls and having the spell can be simply useful. </p><p>And I can see some benefit being able to cast Identify as well though, quite frankly, people are right that it's only a little less efficient to buy the scrolls since the material component of casting it yourself will cost 100 gp compared to the 125 gp cost of the scroll. If you don't feel a compelling reason to take a different 1st level spell, you probably won't feel the pinch from taking Identify.</p><p></p><p>Regarding energy substitution, it's as inappropriate a feat as eschew materials under 3.0. Both require previous metamagic feats. I suppose Extend Spell gets you in the direction of Persistent Spell, which under 3.0 is pretty nice. But you have to make sure you have good stuff to cast with it (persistent shield, mage armor, eagle's splendor, etc). It is costly though, so whether or not it's worth it is up to you.</p><p>The sorcerer in the game I'm running (currently in 3.5 rules but we started under 3.0) took silent spell and still spell. He was able to cast some important spells while restrained and under guard from a goblin (the goblin wasn't savvy enough to know that his look of concentration, the only outward sign, was spell-casting). Not too shabby.</p></blockquote><p></p>
[QUOTE="billd91, post: 3117936, member: 3400"] It sounds to me like you're kind of being hosed by the DM. I have no qualms with taking either read magic or identify as a sorcerer though. Even though sorcerers aren't supposed to need scrolls to learn spells, they can still use scrolls and having the spell can be simply useful. And I can see some benefit being able to cast Identify as well though, quite frankly, people are right that it's only a little less efficient to buy the scrolls since the material component of casting it yourself will cost 100 gp compared to the 125 gp cost of the scroll. If you don't feel a compelling reason to take a different 1st level spell, you probably won't feel the pinch from taking Identify. Regarding energy substitution, it's as inappropriate a feat as eschew materials under 3.0. Both require previous metamagic feats. I suppose Extend Spell gets you in the direction of Persistent Spell, which under 3.0 is pretty nice. But you have to make sure you have good stuff to cast with it (persistent shield, mage armor, eagle's splendor, etc). It is costly though, so whether or not it's worth it is up to you. The sorcerer in the game I'm running (currently in 3.5 rules but we started under 3.0) took silent spell and still spell. He was able to cast some important spells while restrained and under guard from a goblin (the goblin wasn't savvy enough to know that his look of concentration, the only outward sign, was spell-casting). Not too shabby. [/QUOTE]
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