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Sorcerous Origin: The Ascetic
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<blockquote data-quote="Quickleaf" data-source="post: 6682545" data-attributes="member: 20323"><p>[MENTION=6799479]Storm![/MENTION] Love the source material you're using <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>I agree with Mon that this is a bit weird mechanically. 5e attempts to do away with most modifiers. Having constantly fluctuating saves, spell save DC, and spell attack would be a headache for most players to track. </p><p></p><p>As a secondary issue, I'm not sure about the balance of introducing up to a +5 bonus in a bounded accuracy game.</p><p></p><p>Instead, maybe provide less mechanical bonuses to each exhaustion level? For example, the first time you reach exhaustion level 1 in a day you gain the benefit of a free <em>augury</em> spell as if you'd cast it? Something like that.</p><p></p><p></p><p>Seems this is more powerful than the equivalent 6th level feature of the dragon sorcerer? Fire and cold being very prominent damage types. It does make sense thematically, my concern is a balance one.</p><p></p><p></p><p>Thematically, I would put more limits on the ascetic's wish, not just wealth. For example, if you use a wish for selfish purposes such as for wealth or power or self-aggrandizement then you suffers the 33# chance that you are never able to cast wish again.</p><p></p><p>Overall, nice execution!</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6682545, member: 20323"] [MENTION=6799479]Storm![/MENTION] Love the source material you're using :) I agree with Mon that this is a bit weird mechanically. 5e attempts to do away with most modifiers. Having constantly fluctuating saves, spell save DC, and spell attack would be a headache for most players to track. As a secondary issue, I'm not sure about the balance of introducing up to a +5 bonus in a bounded accuracy game. Instead, maybe provide less mechanical bonuses to each exhaustion level? For example, the first time you reach exhaustion level 1 in a day you gain the benefit of a free [i]augury[/i] spell as if you'd cast it? Something like that. Seems this is more powerful than the equivalent 6th level feature of the dragon sorcerer? Fire and cold being very prominent damage types. It does make sense thematically, my concern is a balance one. Thematically, I would put more limits on the ascetic's wish, not just wealth. For example, if you use a wish for selfish purposes such as for wealth or power or self-aggrandizement then you suffers the 33# chance that you are never able to cast wish again. Overall, nice execution! [/QUOTE]
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Sorcerous Origin: The Ascetic
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