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General Tabletop Discussion
Character Builds & Optimization
Sorlock Eldritch Blast vs. Draconic Sorcerer Firebolt
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<blockquote data-quote="redCartel" data-source="post: 7387889" data-attributes="member: 6932089"><p>OK, some more numbers:</p><p>Assuming a 60% chance to hit on spell attack rolls and a 50% chance for a monster to make a save and a level 11-16 character fighting multiple enemies:</p><p></p><p>Quickened, Hexed Eldritch Blast does 50.3 damage per round.</p><p>vs.</p><p>Twinned Fireblast does 25.8 damage per round.</p><p></p><p>Twinned Empowered Fireblast does 30.3 damage per round.</p><p></p><p></p><p>Sorcerers options for multi-turn bonus actions are:</p><p></p><p>Lvl 3: Melf's Minute Meteors: 7 extra damage per round, possibly multiple targets, only 3 rounds +5 damage on first hit</p><p></p><p>Lvl 4: Storm Sphere: 8.4 extra damage per round</p><p></p><p>Lvl 5: Animate Objects: 35 extra damage per round!!!</p><p></p><p>Lvl 7: Crown of Stars: 15 extra damage per round</p><p></p><p>Lvl 7: Animate Objects cast as level 7 spell: 50 extra damage per round</p><p></p><p>and if the Sorcerer wants to magic initiate Hex & EB for backup against damage resistant enemies:</p><p>Quickened Empowered Hexed Eldritch Blast does 39.57 damage per turn (4 sorcery points)</p><p></p><p>So the lesson here is Holy Jeebus learn Animate Objects. And whether the sorcerer is going to match or exceed the Sorlock in damage depends on how much your DM will allow you to spam Animate Objects. My advice is to theme it. Get a dwarven smith to make you a bag full of tiny adamantium wasp statues. Make it your signature deal.</p></blockquote><p></p>
[QUOTE="redCartel, post: 7387889, member: 6932089"] OK, some more numbers: Assuming a 60% chance to hit on spell attack rolls and a 50% chance for a monster to make a save and a level 11-16 character fighting multiple enemies: Quickened, Hexed Eldritch Blast does 50.3 damage per round. vs. Twinned Fireblast does 25.8 damage per round. Twinned Empowered Fireblast does 30.3 damage per round. Sorcerers options for multi-turn bonus actions are: Lvl 3: Melf's Minute Meteors: 7 extra damage per round, possibly multiple targets, only 3 rounds +5 damage on first hit Lvl 4: Storm Sphere: 8.4 extra damage per round Lvl 5: Animate Objects: 35 extra damage per round!!! Lvl 7: Crown of Stars: 15 extra damage per round Lvl 7: Animate Objects cast as level 7 spell: 50 extra damage per round and if the Sorcerer wants to magic initiate Hex & EB for backup against damage resistant enemies: Quickened Empowered Hexed Eldritch Blast does 39.57 damage per turn (4 sorcery points) So the lesson here is Holy Jeebus learn Animate Objects. And whether the sorcerer is going to match or exceed the Sorlock in damage depends on how much your DM will allow you to spam Animate Objects. My advice is to theme it. Get a dwarven smith to make you a bag full of tiny adamantium wasp statues. Make it your signature deal. [/QUOTE]
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