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Sorry - I think the point was missed...
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<blockquote data-quote="Cergorach" data-source="post: 2399213" data-attributes="member: 725"><p>This is also what i was thinking. When i hear 'rules light' i think, stripped down version of the 'rules heavy' game. Sort of what D&D0E was to AD&D2E (1E is just before my time). I remember the basic (red) box when i was younger (twelfisch), for me as a player it just held one important booklet and it was only 64 pages thick. D&D3E is 320 pages thick and although that's for a lot more levels then the basic box and for a lot more classes and races, it's still awefully 'scarry' for folks new to roleplaying or folks that are very young.</p><p></p><p>3E currently suffers from feature creep, and i'm not really talking about third party products, i'm talking about WotC D&D products. There was a time when a few more prestige classes, feats, and spells were welcomed. But now, as a DM i have spent more time undoing the works of WotC then adding to them. WotC has made the impression that when players buy 'official' D&D products they are legal and the DMs are obliged to let players use the books they've bought. This has even gotten so far as players starting to notice that there's just too much stuff (a new level where a feat can be chosen will see players rumaging through piles of books).. That power shift from DM to Players is all neato and stuff, but when DMs have to convince the players why they can't use a feat or prestige class from splat book #66 is the day when DMing becomes a burden, and that day has passed...</p><p></p><p>Personally i would like to see a guide that actually handle the management of all the player/dm resources, because if i have this 'problem' i'm certain that folks a damned lot less experienced at DMing are having this problem.</p><p></p><p>ps. i hate the "i am dm, i am god" card and i never use it, but WorC is actively undermining DM 'authority' by leaving out simple phrases as "ask the DM if it's allright to use this in your games". (Or if it is somewhere in there, it just gets lost in all the new goodies that advance the arms race.)</p></blockquote><p></p>
[QUOTE="Cergorach, post: 2399213, member: 725"] This is also what i was thinking. When i hear 'rules light' i think, stripped down version of the 'rules heavy' game. Sort of what D&D0E was to AD&D2E (1E is just before my time). I remember the basic (red) box when i was younger (twelfisch), for me as a player it just held one important booklet and it was only 64 pages thick. D&D3E is 320 pages thick and although that's for a lot more levels then the basic box and for a lot more classes and races, it's still awefully 'scarry' for folks new to roleplaying or folks that are very young. 3E currently suffers from feature creep, and i'm not really talking about third party products, i'm talking about WotC D&D products. There was a time when a few more prestige classes, feats, and spells were welcomed. But now, as a DM i have spent more time undoing the works of WotC then adding to them. WotC has made the impression that when players buy 'official' D&D products they are legal and the DMs are obliged to let players use the books they've bought. This has even gotten so far as players starting to notice that there's just too much stuff (a new level where a feat can be chosen will see players rumaging through piles of books).. That power shift from DM to Players is all neato and stuff, but when DMs have to convince the players why they can't use a feat or prestige class from splat book #66 is the day when DMing becomes a burden, and that day has passed... Personally i would like to see a guide that actually handle the management of all the player/dm resources, because if i have this 'problem' i'm certain that folks a damned lot less experienced at DMing are having this problem. ps. i hate the "i am dm, i am god" card and i never use it, but WorC is actively undermining DM 'authority' by leaving out simple phrases as "ask the DM if it's allright to use this in your games". (Or if it is somewhere in there, it just gets lost in all the new goodies that advance the arms race.) [/QUOTE]
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Sorry - I think the point was missed...
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