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Sorry - I think the point was missed...
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<blockquote data-quote="The Shaman" data-source="post: 2400687" data-attributes="member: 26473"><p>"Pressed on me by the industry"? "Claim to be more fun"? "Heavily vested" in other systems out of desperation?</p><p></p><p>Again, I get the feeling that you can't discuss this topic without taking shots at other designers or companies, or the gamers that purchase their products.</p><p></p><p>I suppose I would be an outlier in your data array, so I imagine that my opinions carry little weight.</p><p></p><p>Back in the day I played as much <em>The Fantasy Trip</em> as I did D&D.</p><p></p><p>I'm moving on to <em>C&C</em> because I can't run the fantasy games I want to play using D&D anymore: it doesn't mesh well with my style, and I don't plan on changing my style to suit the rules system - that would be just plain backwards to me.</p><p></p><p>I want to spend time on characterization and adventure writing, not tinkering with stat blocks or reverse engineering the latest feat-and-spell combo. From an entirely practical standpoint, I'm not a twenty-nothing anymore - I have neither the time nor the desire to master the increasing complexity of the rules-sytem at the expense of time spent preparing interesting adventures and running them with my friends.</p><p></p><p>I want to spend my time at the table enjoying fast-moving action, not plodding along waiting for players to decide what to do from among their many "options."</p><p></p><p>Nothing is being pressed on me - my decision isn't predicated on a marketing ploy, but rather a system design choice that works well with my style of play. There is no desperation here: I'm 'vested' in my choice by knowing what I like and what I don't. D&D isn't it.</p><p></p><p>A final thought: some of those lonely data points out there on the edges of your array are the people who are designing and playing the next generation of RPGs specifically because they don't conform to the norm. Outliers are not made up exclusively of those who 'don't get it' - they also include the people who have a new vision and a new take on the hobby. Ignore them at your peril.</p></blockquote><p></p>
[QUOTE="The Shaman, post: 2400687, member: 26473"] "Pressed on me by the industry"? "Claim to be more fun"? "Heavily vested" in other systems out of desperation? Again, I get the feeling that you can't discuss this topic without taking shots at other designers or companies, or the gamers that purchase their products. I suppose I would be an outlier in your data array, so I imagine that my opinions carry little weight. Back in the day I played as much [i]The Fantasy Trip[/i] as I did D&D. I'm moving on to [i]C&C[/i] because I can't run the fantasy games I want to play using D&D anymore: it doesn't mesh well with my style, and I don't plan on changing my style to suit the rules system - that would be just plain backwards to me. I want to spend time on characterization and adventure writing, not tinkering with stat blocks or reverse engineering the latest feat-and-spell combo. From an entirely practical standpoint, I'm not a twenty-nothing anymore - I have neither the time nor the desire to master the increasing complexity of the rules-sytem at the expense of time spent preparing interesting adventures and running them with my friends. I want to spend my time at the table enjoying fast-moving action, not plodding along waiting for players to decide what to do from among their many "options." Nothing is being pressed on me - my decision isn't predicated on a marketing ploy, but rather a system design choice that works well with my style of play. There is no desperation here: I'm 'vested' in my choice by knowing what I like and what I don't. D&D isn't it. A final thought: some of those lonely data points out there on the edges of your array are the people who are designing and playing the next generation of RPGs specifically because they don't conform to the norm. Outliers are not made up exclusively of those who 'don't get it' - they also include the people who have a new vision and a new take on the hobby. Ignore them at your peril. [/QUOTE]
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