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Sorry - I think the point was missed...
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<blockquote data-quote="Majoru Oakheart" data-source="post: 2410495" data-attributes="member: 5143"><p>You are right, they were the wrong choice of words. I was a little too worked up when I posted that message and should have calmed down first. It just frustrated me because of my past experiences with DMs. I am sorry for saying them. They were not aimed at you at all.</p><p></p><p>When I saw a couple of people post things similar to "I've never once had a problem with the players not accepting a rule I made up. They all trust me, so if I told them they needed to roll a 40 on their climb check to walk up a set of ordinary stairs no one would question it in the slightest."</p><p></p><p>To me, that's just wrong. All people make mistakes. All rules you come up with are not going to work for all people in your group. The point I was making is that as a group, we've always found it easier to accept some third party's rules on how to do something. (I think mainly because there was no one around to blame for the rules being stupid. If I made them up, all my players would feel that all they have to do is make the right arguement to me and the rule would go away)</p><p></p><p>I might be able to make up a good rule on the fly, I might not. I've just had too many experiences where a DM made up a rule on the fly that ruined the entire session for me because of how dumb it was. The DM had no idea whatsoever, though. He was convinced he knew everything so obviously his rule was the best one. I talked to the players after the game, they all felt the same way, but they told me that they had gotten used to the DM doing that and in order to have fun you just had to put it behind you.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 2410495, member: 5143"] You are right, they were the wrong choice of words. I was a little too worked up when I posted that message and should have calmed down first. It just frustrated me because of my past experiences with DMs. I am sorry for saying them. They were not aimed at you at all. When I saw a couple of people post things similar to "I've never once had a problem with the players not accepting a rule I made up. They all trust me, so if I told them they needed to roll a 40 on their climb check to walk up a set of ordinary stairs no one would question it in the slightest." To me, that's just wrong. All people make mistakes. All rules you come up with are not going to work for all people in your group. The point I was making is that as a group, we've always found it easier to accept some third party's rules on how to do something. (I think mainly because there was no one around to blame for the rules being stupid. If I made them up, all my players would feel that all they have to do is make the right arguement to me and the rule would go away) I might be able to make up a good rule on the fly, I might not. I've just had too many experiences where a DM made up a rule on the fly that ruined the entire session for me because of how dumb it was. The DM had no idea whatsoever, though. He was convinced he knew everything so obviously his rule was the best one. I talked to the players after the game, they all felt the same way, but they told me that they had gotten used to the DM doing that and in order to have fun you just had to put it behind you. [/QUOTE]
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