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Sorry - I think the point was missed...
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<blockquote data-quote="JohnSnow" data-source="post: 2413457" data-attributes="member: 32164"><p>Fair enough. However, I have to ask whether this is "assuming the GM follows the written rules of the game" or "in your actual play experience?"</p><p></p><p>The first can be argued to slow the game down (as the GM looks up rules). The second is an argument for inconsistency, but then I would counter that you're playing a rules-heavy game as if it were rules light, because you're not actually drawing on its written rules. Consequently, it's no more consistent, but it's probably not a lot slower in play either.</p><p></p><p>Over time, <em>assuming the GM and his players try to learn the rules</em>, the consistency factor from coming up with rulings on the fly should go up and the slowdown factor from looking up rules should go down. If all games used the same system, then all experience is cummulative, to the extent that the mechanics are consistent, and there's only one learning curve to travel along, not one for each game you play.</p><p></p><p>In fact, 3e advocates precisely this: make a ruling to the best of your recollection and move on with the game. Look it up later. The assumption is that over time you'll actually start making better and more consistent rulings. At least, that's how I understand it (and it's consistent with MY experience). And the OGL and d20 system are about addressing the learning curve issue.</p><p></p><p>At least, that's how I see it.</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 2413457, member: 32164"] Fair enough. However, I have to ask whether this is "assuming the GM follows the written rules of the game" or "in your actual play experience?" The first can be argued to slow the game down (as the GM looks up rules). The second is an argument for inconsistency, but then I would counter that you're playing a rules-heavy game as if it were rules light, because you're not actually drawing on its written rules. Consequently, it's no more consistent, but it's probably not a lot slower in play either. Over time, [i]assuming the GM and his players try to learn the rules[/i], the consistency factor from coming up with rulings on the fly should go up and the slowdown factor from looking up rules should go down. If all games used the same system, then all experience is cummulative, to the extent that the mechanics are consistent, and there's only one learning curve to travel along, not one for each game you play. In fact, 3e advocates precisely this: make a ruling to the best of your recollection and move on with the game. Look it up later. The assumption is that over time you'll actually start making better and more consistent rulings. At least, that's how I understand it (and it's consistent with MY experience). And the OGL and d20 system are about addressing the learning curve issue. At least, that's how I see it. [/QUOTE]
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