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Sorry - I think the point was missed...
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<blockquote data-quote="Majoru Oakheart" data-source="post: 2416746" data-attributes="member: 5143"><p>Because I seek to understand it, and by discussing it I hope to gain that understanding. I honestly thought this discussion was the difference between:</p><p></p><p>I move 30 feet, drawing my weapon and I attack, since he is flanked, I get plus +2 to hit.</p><p></p><p>vs</p><p></p><p>I make a physical roll of 12, which beats it by 5. He beats his by 4? I win the battle, defeating the enemy.</p><p></p><p>Which, is what I know of the difference between rules light RPGs and rules heavy. Now, since it was then told to me that there be a different definition of rules light that I had never heard before, I'm now trying to understand it.</p><p></p><p>My question is, how do these forms of rules light that you are referring to working? Is it different because the players describe their actions however they want regardless of the rolls and perhaps even have power over NPCs or other players by using narrative or "drama points" or something similar? Is it empowering because using that example of the physical roll above you could describe your character as tumbling out a window, making an impossible leap and stabbing the enemy amazingly right through the heart and it makes no difference other than you got to do "cool stuff"?</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 2416746, member: 5143"] Because I seek to understand it, and by discussing it I hope to gain that understanding. I honestly thought this discussion was the difference between: I move 30 feet, drawing my weapon and I attack, since he is flanked, I get plus +2 to hit. vs I make a physical roll of 12, which beats it by 5. He beats his by 4? I win the battle, defeating the enemy. Which, is what I know of the difference between rules light RPGs and rules heavy. Now, since it was then told to me that there be a different definition of rules light that I had never heard before, I'm now trying to understand it. My question is, how do these forms of rules light that you are referring to working? Is it different because the players describe their actions however they want regardless of the rolls and perhaps even have power over NPCs or other players by using narrative or "drama points" or something similar? Is it empowering because using that example of the physical roll above you could describe your character as tumbling out a window, making an impossible leap and stabbing the enemy amazingly right through the heart and it makes no difference other than you got to do "cool stuff"? [/QUOTE]
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