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Sort of Grim and Gritty DnD, help?
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<blockquote data-quote="Fenris" data-source="post: 2970683" data-attributes="member: 2820"><p>Black Company is a good bet, but check out Grim Tales from Bad Axe Games as well. It is still D20 and still has levels, but they are more of a modern bent so you have more flexibility in designing a character. But the scale is a bit lower in regards to saves and magic. Magic is well dangerous and nasty, to caster and target, as it ought to be.</p><p></p><p>Grittiness comes from a Massive Damage Save at 10! points of damage. Anyone can fail a fort save. But there is a defense bonus mechanism and a great action point system for truely heroic deeds.</p><p></p><p>But what I love the most about Grim Tales is that you're in charge. Wulf (the author) made this a toolbox for the GM. So you have mutiple options for many factors. The Massive Damage save for instance can be 10, or 10+ Con Bonus or Con. So you can tweak all these factors to generate the feel you want.</p><p></p><p>Grim Tales always has that feeling of a threat for me. Now mooks are mooks and you take them out. But any BBEG is going to be a VERY big threat to a PC. Not insurmountable, but will always give them pause before they take them on.</p></blockquote><p></p>
[QUOTE="Fenris, post: 2970683, member: 2820"] Black Company is a good bet, but check out Grim Tales from Bad Axe Games as well. It is still D20 and still has levels, but they are more of a modern bent so you have more flexibility in designing a character. But the scale is a bit lower in regards to saves and magic. Magic is well dangerous and nasty, to caster and target, as it ought to be. Grittiness comes from a Massive Damage Save at 10! points of damage. Anyone can fail a fort save. But there is a defense bonus mechanism and a great action point system for truely heroic deeds. But what I love the most about Grim Tales is that you're in charge. Wulf (the author) made this a toolbox for the GM. So you have mutiple options for many factors. The Massive Damage save for instance can be 10, or 10+ Con Bonus or Con. So you can tweak all these factors to generate the feel you want. Grim Tales always has that feeling of a threat for me. Now mooks are mooks and you take them out. But any BBEG is going to be a VERY big threat to a PC. Not insurmountable, but will always give them pause before they take them on. [/QUOTE]
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