Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Soulknife as a PrC (1.0)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arkhandus" data-source="post: 3507396" data-attributes="member: 13966"><p>DannyAlcatraz: I dunno if he included the feat at first, but it is detailed right underneath the 20-level soulknife progression of his.</p><p></p><p></p><p>Frankly, I don't see the point or reason for having 3 classes in the game that all share the same shtick, only a little differently with a different number of levels. Just ditch two of them as unnecessary; I'd just keep the 15 level PrC or the 10 level PrC instead, probably just keep the 10-level version.</p><p></p><p></p><p>Okay, so basically this is the Psionic Fighter-Ranger ++...... :\ Ditch this version altogether, or weaken the BAB and maybe the HD too. This class basically gives up 1 fighter bonus feat in exchange for a powerfully enhanced free permanent mindblade, a handful of automatic psionic powers with a small reserve of power points, a different strong save, better skills, slightly fewer proficiencies, and somewhat more restricted choice of bonus feats (but still useful ones). And, why does a sneaky psionic assassin-type need great Hit Dice? Also, if you use this custom Focused Talent feat, just change the name to Wild Talent and have it replace the normal Wild Talent feat, since it obviates any reason to take the latter feat otherwise.</p><p></p><p></p><p></p><p>And this version is even more powerful. This one is Fighter-Ranger-Psychic Warrior ++. Better base stats than a Fighter, with 2-3 few feats replaced with limited psionic powers and a mindblade bearing +9 total enhancement equivalent.</p><p></p><p>Also, it's easily acquired by a Maenad or Xeph Fighter 4 (or Fighter 3/Rogue 1, or Ranger 4, or Ranger 3/Rogue 1, or Psychic Warrior 4) with two copies of the Psionic Talent feat from the XPH (PsyWar version doesn't need them, but the Fighter version could still have W. Spec. and such while still getting these feats at 1st and 3rd level).</p><p></p><p>I don't think many PCs would take the meager 5 levels of increased manifesting ability, instead of the 5 bonus feats. This is definitely more of a Fighter or Ranger-oriented prestige class now than a Rogue or psionic manifester prestige class. This version just gives a token amount of manifester improvement as a possibility, while really being oriented towards heavy melee combat and accurate, power-attacking damage output rather than sneaky fighting and psionic spycraft stuff.</p><p></p><p>Reduce the HD to d8 or d6. I don't know what else could weaken this sufficiently without giving it dead levels. I think I'd suggest d6 HD. It's an easy class to enter anyhow, with either 1 level of a psionic class combined with 1-2 Psionic Talent feats, or a few levels in a psionic class combined with 1-3 levels of any warrior-type or rogue-type class (I think 1 level of Psion with 1 copy of Psionic Talent or Wild Talent would be enough to meet the power point requirement, and easily get all the Concentration ranks; so a Fighter 4/Psion 1 would easily qualify).</p><p></p><p></p><p></p><p>This one is possibly more problematic, or at least as much. They get better-than-Fighter basic stats along with 1/3 manifester progression (or 3 bonus feats) as well as the mindblade with most enhancements and two psuedo-powers. Also, once again the manifester levels are kinda clumped so a manifester-emphasizing PC could take 3-5 levels with minimal loss and gain a nice boost to physical combat ability. Yet this version requires a lotta power points for a warrior-type PrC, but even so, a pure Psychic Warrior would get a good boost of combat ability from this class with little given up in exchange (only 1 level of powers and some power points given up). And with the mindblade, have more money available to spend on other combat-boosting magic/psionic items.</p><p></p><p>Also, none of these really seem to fit your initial reasons for modding the soulknife. These are all more of a maenad Fighter's soulknife PrC, or at best a Psychic Warrior's soulknife PrC, not as well suited to anyone else. Well, aside from the base class version, which is just Fighter-PsyWar ++ FTW!! Especially when dipping 1 level into PsyWar, learning Expansion, and taking Practiced Manifester at some point.</p><p></p><p></p><p></p><p>I really don't get what this section is supposed to mean or be about, or its purpose.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3507396, member: 13966"] DannyAlcatraz: I dunno if he included the feat at first, but it is detailed right underneath the 20-level soulknife progression of his. Frankly, I don't see the point or reason for having 3 classes in the game that all share the same shtick, only a little differently with a different number of levels. Just ditch two of them as unnecessary; I'd just keep the 15 level PrC or the 10 level PrC instead, probably just keep the 10-level version. Okay, so basically this is the Psionic Fighter-Ranger ++...... :\ Ditch this version altogether, or weaken the BAB and maybe the HD too. This class basically gives up 1 fighter bonus feat in exchange for a powerfully enhanced free permanent mindblade, a handful of automatic psionic powers with a small reserve of power points, a different strong save, better skills, slightly fewer proficiencies, and somewhat more restricted choice of bonus feats (but still useful ones). And, why does a sneaky psionic assassin-type need great Hit Dice? Also, if you use this custom Focused Talent feat, just change the name to Wild Talent and have it replace the normal Wild Talent feat, since it obviates any reason to take the latter feat otherwise. And this version is even more powerful. This one is Fighter-Ranger-Psychic Warrior ++. Better base stats than a Fighter, with 2-3 few feats replaced with limited psionic powers and a mindblade bearing +9 total enhancement equivalent. Also, it's easily acquired by a Maenad or Xeph Fighter 4 (or Fighter 3/Rogue 1, or Ranger 4, or Ranger 3/Rogue 1, or Psychic Warrior 4) with two copies of the Psionic Talent feat from the XPH (PsyWar version doesn't need them, but the Fighter version could still have W. Spec. and such while still getting these feats at 1st and 3rd level). I don't think many PCs would take the meager 5 levels of increased manifesting ability, instead of the 5 bonus feats. This is definitely more of a Fighter or Ranger-oriented prestige class now than a Rogue or psionic manifester prestige class. This version just gives a token amount of manifester improvement as a possibility, while really being oriented towards heavy melee combat and accurate, power-attacking damage output rather than sneaky fighting and psionic spycraft stuff. Reduce the HD to d8 or d6. I don't know what else could weaken this sufficiently without giving it dead levels. I think I'd suggest d6 HD. It's an easy class to enter anyhow, with either 1 level of a psionic class combined with 1-2 Psionic Talent feats, or a few levels in a psionic class combined with 1-3 levels of any warrior-type or rogue-type class (I think 1 level of Psion with 1 copy of Psionic Talent or Wild Talent would be enough to meet the power point requirement, and easily get all the Concentration ranks; so a Fighter 4/Psion 1 would easily qualify). This one is possibly more problematic, or at least as much. They get better-than-Fighter basic stats along with 1/3 manifester progression (or 3 bonus feats) as well as the mindblade with most enhancements and two psuedo-powers. Also, once again the manifester levels are kinda clumped so a manifester-emphasizing PC could take 3-5 levels with minimal loss and gain a nice boost to physical combat ability. Yet this version requires a lotta power points for a warrior-type PrC, but even so, a pure Psychic Warrior would get a good boost of combat ability from this class with little given up in exchange (only 1 level of powers and some power points given up). And with the mindblade, have more money available to spend on other combat-boosting magic/psionic items. Also, none of these really seem to fit your initial reasons for modding the soulknife. These are all more of a maenad Fighter's soulknife PrC, or at best a Psychic Warrior's soulknife PrC, not as well suited to anyone else. Well, aside from the base class version, which is just Fighter-PsyWar ++ FTW!! Especially when dipping 1 level into PsyWar, learning Expansion, and taking Practiced Manifester at some point. I really don't get what this section is supposed to mean or be about, or its purpose. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Soulknife as a PrC (1.0)
Top