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Soulknife Knack problems (Is it incredibly powerful?)
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<blockquote data-quote="Swarmkeeper" data-source="post: 8134186" data-attributes="member: 6921763"><p>I think a lot of people follow RAW to maintain structure to their games. Dubbing someone a "rules lawyer" just because they try to follow RAW as best as possible is... not an accurate use of the term.</p><p></p><p></p><p>We need something more exciting than "you still don't know" to be the result of a failed check at our table.</p><p></p><p></p><p>Yeah, Passive checks actually seem kludgey to me except for the case of trying to determine surprise at the outset of a combat with an opposed Dexterity (Stealth) roll for the monsters against the Passive Wisdom (Perception) scores of the PCs (or vice versa). </p><p></p><p>As a DM, I can always know the passive Wisdom (Perception) score of the PCs. I can then set my secret door discovery DC above the party's highest score if I don't want them to find it or below that if I do or right at it if I want that player to feel special. Neither the secret door nor the trap get rolls (unless, perhaps, the secret door is also a mimic...) These checks seem very gamey and predetermined to me. Maybe I'm thinking about Passive checks the wrong way - I'm open to hearing more about your take on them.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 8134186, member: 6921763"] I think a lot of people follow RAW to maintain structure to their games. Dubbing someone a "rules lawyer" just because they try to follow RAW as best as possible is... not an accurate use of the term. We need something more exciting than "you still don't know" to be the result of a failed check at our table. Yeah, Passive checks actually seem kludgey to me except for the case of trying to determine surprise at the outset of a combat with an opposed Dexterity (Stealth) roll for the monsters against the Passive Wisdom (Perception) scores of the PCs (or vice versa). As a DM, I can always know the passive Wisdom (Perception) score of the PCs. I can then set my secret door discovery DC above the party's highest score if I don't want them to find it or below that if I do or right at it if I want that player to feel special. Neither the secret door nor the trap get rolls (unless, perhaps, the secret door is also a mimic...) These checks seem very gamey and predetermined to me. Maybe I'm thinking about Passive checks the wrong way - I'm open to hearing more about your take on them. [/QUOTE]
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