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*Pathfinder & Starfinder
Soulknife mindblade question
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<blockquote data-quote="Enforcer" data-source="post: 3192089" data-attributes="member: 396"><p>I guess my group doesn't take the name of the game as literally as some...we have combats that aren't in dungeons, and even combats that involve everyone starting with their weapons sheathed due to in-game social constraints (e.g. it's frowned upon to meet the Sharn Watch with weapons drawn, even if you know that they're <em>really</em> working for the Emerald Claw). We're so avant-garde, I know.</p><p></p><p></p><p>Weee! A Chain Shirt +5 that costs over 9x as much as the Fighter's Full Plate +1, for the same AC bonus! Good thing the Soulknife has all that gold from not having to upgrade weapons... Unless of course you make the sacrifice and get the medium and heavy armor feats, despite the fact that you'll want all the great melee and psionic feats and don't get any bonus ones. I suppose the Soulknife could take a level of Fighter, but seeing as how that delays his mind blade enhancements, psychic strike progression, and access to Knife to the Soul, you really pay for multiclassing. Oh, and you better make sure your race allows you to avoid multiclass XP penalties.</p><p></p><p>As for the dumb, Int 3 enemies susceptible to Knife to the Soul, a 13th level wizard has access to <em>finger of death, mass hold person, prismatic spray, and delayed blast fireball</em>. A cleric has <em>resurrection, destruction, and holy word</em>. A Fighter has Greater Weapon Specialization, a Base Attack bonus that's 4 points higher than the Soulknife's, and an extra attack. A Rogue has their second special ability and a sneak attack that makes the Soulknife's psychic strike look like crap. So I'll be generous to the soulknife and call it even.</p></blockquote><p></p>
[QUOTE="Enforcer, post: 3192089, member: 396"] I guess my group doesn't take the name of the game as literally as some...we have combats that aren't in dungeons, and even combats that involve everyone starting with their weapons sheathed due to in-game social constraints (e.g. it's frowned upon to meet the Sharn Watch with weapons drawn, even if you know that they're [i]really[/i] working for the Emerald Claw). We're so avant-garde, I know. Weee! A Chain Shirt +5 that costs over 9x as much as the Fighter's Full Plate +1, for the same AC bonus! Good thing the Soulknife has all that gold from not having to upgrade weapons... Unless of course you make the sacrifice and get the medium and heavy armor feats, despite the fact that you'll want all the great melee and psionic feats and don't get any bonus ones. I suppose the Soulknife could take a level of Fighter, but seeing as how that delays his mind blade enhancements, psychic strike progression, and access to Knife to the Soul, you really pay for multiclassing. Oh, and you better make sure your race allows you to avoid multiclass XP penalties. As for the dumb, Int 3 enemies susceptible to Knife to the Soul, a 13th level wizard has access to [i]finger of death, mass hold person, prismatic spray, and delayed blast fireball[/i]. A cleric has [i]resurrection, destruction, and holy word[/i]. A Fighter has Greater Weapon Specialization, a Base Attack bonus that's 4 points higher than the Soulknife's, and an extra attack. A Rogue has their second special ability and a sneak attack that makes the Soulknife's psychic strike look like crap. So I'll be generous to the soulknife and call it even. [/QUOTE]
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Soulknife mindblade question
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