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Soulknife mindblade question
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<blockquote data-quote="Moonstone Spider" data-source="post: 3196309" data-attributes="member: 40079"><p>Okay, I misunderstood your math. Still you're continuing to just hand the Soulknife free enhancements to his Dex. This, in my mind, is concrete proof that the Soulknife is weaker.</p><p></p><p>What you're missing about the MAD of these other classes is that <em>they get cool class abilities</em> for having those extra dependencies. A Paladin with Cha 10 is just as good as a fighter with Cha 10 at Cha jobs like diplomacy and intimidation and such that are normal functions of Cha. When the Paladin ups his Charisma he not only gains the normal bonuses of Charisma <em>he gains special powers,</em> like a big boost to his saves, the ability to heal with a touch, and a more powerful smite. The Wisdom of the Ranger doesn't just make him observant and boost his will save, <em>it gives him magic spells</em> including the all-important healing spells. In short, classes with MAD can do things with ability scores that other classes cannot. A fighter cannot use his Cha to improve his saves or his wisdom to cast spells, so he doesn't need them.</p><p></p><p>The Soulknife's extra Dex you're giving him does not give him any cool new powers. A soulknife's extra free dex points you insist he's going to gain for free will not give him spells or grant the soulknife healing or let him fly or anything of the sort. It gives him only the same bog-standard AC, Initiative, and Ref save that it gives the fighter. The fighter can take dex or leave it depending on his build, because he also has access to the good armor. The soulknife is forced to take dex because his armor sucks. Hence he is the weaker than other MAD classes and the fighter as a result because he's <strong>forced</strong> to take the ability score (You've shown this by insisting on more Dex at every turn to bolster your own argument), but does not gain the supernatural and exceptional powers MAD normally confers.</p></blockquote><p></p>
[QUOTE="Moonstone Spider, post: 3196309, member: 40079"] Okay, I misunderstood your math. Still you're continuing to just hand the Soulknife free enhancements to his Dex. This, in my mind, is concrete proof that the Soulknife is weaker. What you're missing about the MAD of these other classes is that [i]they get cool class abilities[/i] for having those extra dependencies. A Paladin with Cha 10 is just as good as a fighter with Cha 10 at Cha jobs like diplomacy and intimidation and such that are normal functions of Cha. When the Paladin ups his Charisma he not only gains the normal bonuses of Charisma [i]he gains special powers,[/i] like a big boost to his saves, the ability to heal with a touch, and a more powerful smite. The Wisdom of the Ranger doesn't just make him observant and boost his will save, [i]it gives him magic spells[/i] including the all-important healing spells. In short, classes with MAD can do things with ability scores that other classes cannot. A fighter cannot use his Cha to improve his saves or his wisdom to cast spells, so he doesn't need them. The Soulknife's extra Dex you're giving him does not give him any cool new powers. A soulknife's extra free dex points you insist he's going to gain for free will not give him spells or grant the soulknife healing or let him fly or anything of the sort. It gives him only the same bog-standard AC, Initiative, and Ref save that it gives the fighter. The fighter can take dex or leave it depending on his build, because he also has access to the good armor. The soulknife is forced to take dex because his armor sucks. Hence he is the weaker than other MAD classes and the fighter as a result because he's [b]forced[/b] to take the ability score (You've shown this by insisting on more Dex at every turn to bolster your own argument), but does not gain the supernatural and exceptional powers MAD normally confers. [/QUOTE]
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