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Souping up a construct
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<blockquote data-quote="Greenfield" data-source="post: 5973948" data-attributes="member: 6669384"><p>Constructs still have a version of spell immunity, in many ways more extensive than that given to Golems.</p><p></p><p>Specifically, they can't be affected by any spell that can be blocked by Spell Resistance.</p><p></p><p>Basic buffs like <em>Bear's Endurance</em> are marked as "Spell Resistance: Yes".</p><p></p><p>The same is true for <em>Bless</em> and it's relatives.</p><p></p><p>There isn't an <em>Enlarge</em> spell that applies to Constructs, even if the SR rule didn't apply.</p><p></p><p>Even <em>Endure Elements</em> allows for spell resistance.</p><p></p><p>You can't protect a Construct with <em>Feather Fall</em>, nor grant it mobility with <em>Fly</em>, though it can be <em>Levitated</em>, if it happens to be within the weight limits.</p><p></p><p>He can be trapped in an <em>Entangle</em> (no SR applies) but can't be released with <em>Freedom of Movement</em>. </p><p></p><p>He can't be <em>Hasted</em>, but if the Construct could somehow eat it could benefit from a <em>Heroes' Feast</em>. Except that Constructs don't eat, of course.</p><p></p><p>It can't be rendered <em>Invisible</em>, though it can be <em>Silenced</em> (in the area, but not affixed to them unless they're willing. That one's weird.)</p><p></p><p>Not even <em>Wish</em>, <em>Miracle</em> or <em>Limited Wish</em> will help or improve it.</p><p></p><p>No <em>Protection</em> or <em>Resist</em> energy spells will protect it either.</p><p></p><p>On the other hand, anything you actually could get to work on it could be made <em>Permanent.</em></p><p></p><p>You can't transport Constructs via <em>Shadow Walk</em>, but they can be <em>Teleported </em>or carried on a <em>Floating Disk. </em>Not a <em>Teleport Circle</em> though.</p><p>It's an odd assortment, but for the most part, buffs don't work on them.</p><p></p><p>I have absolutely no idea whether or not buffing items, like a Ring of Fire Resistance will work for a Construct either. The spells don't work, but items are different from spells, so I don't know.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 5973948, member: 6669384"] Constructs still have a version of spell immunity, in many ways more extensive than that given to Golems. Specifically, they can't be affected by any spell that can be blocked by Spell Resistance. Basic buffs like [I]Bear's Endurance[/I] are marked as "Spell Resistance: Yes". The same is true for [I]Bless[/I] and it's relatives. There isn't an [I]Enlarge[/I] spell that applies to Constructs, even if the SR rule didn't apply. Even [I]Endure Elements[/I] allows for spell resistance. You can't protect a Construct with [I]Feather Fall[/I], nor grant it mobility with [I]Fly[/I], though it can be [I]Levitated[/I], if it happens to be within the weight limits. He can be trapped in an [I]Entangle[/I] (no SR applies) but can't be released with [I]Freedom of Movement[/I]. He can't be [I]Hasted[/I], but if the Construct could somehow eat it could benefit from a [I]Heroes' Feast[/I]. Except that Constructs don't eat, of course. It can't be rendered [I]Invisible[/I], though it can be [I]Silenced[/I] (in the area, but not affixed to them unless they're willing. That one's weird.) Not even [I]Wish[/I], [I]Miracle[/I] or [I]Limited Wish[/I] will help or improve it. No [I]Protection[/I] or [I]Resist[/I] energy spells will protect it either. On the other hand, anything you actually could get to work on it could be made [I]Permanent.[/I] You can't transport Constructs via [I]Shadow Walk[/I], but they can be [I]Teleported [/I]or carried on a [I]Floating Disk. [/I]Not a [I]Teleport Circle[/I] though. It's an odd assortment, but for the most part, buffs don't work on them. I have absolutely no idea whether or not buffing items, like a Ring of Fire Resistance will work for a Construct either. The spells don't work, but items are different from spells, so I don't know. [/QUOTE]
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