Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Sources of Experience other than combat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kichwas" data-source="post: 194329" data-attributes="member: 891"><p>I use Story Based awards exclusively. The DMG mentions this but does not detail out a system for it.</p><p></p><p>So I've developed one of my own:</p><p></p><p>[code][color=white][size=2]</p><p>The base XP value for a 'unit' is 45*character level.</p><p> ? 2 units given for each plot hook a player manages </p><p> to get introduced into the game per session. 3 if it plays a big role.</p><p> ? A Sub-Plot is any deviation in the normal</p><p> storyline. Any side trips or unscheduled</p><p> interactions.</p><p> </p><p> An example would be relationships people form</p><p> with non critical NPCs. Or small side mini</p><p> adventures not initiated by the DM.</p><p> ? 3 units for achieving the current plot's goals. </p><p> 2 for progressing towards them. </p><p> 1 for simply not veering off or going backwards on them.</p><p> ? 1 unit for signifigant non-combat NPC interaction.</p><p> 2 if that interaction is not tied to 'adventuring </p><p> challenges'. This can stack with the in character</p><p> dialogue bonus.</p><p> ? 1-2 units for giving me a written journal for the character, which includes</p><p> their thoughts on current events and any other topic the character might</p><p> come up with. 1 for 500 words. 2 for 1000 words. If in epic poem format</p><p> it is judged per page when I set it to 12pt Times New Roman/14pt leading.</p><p> 1 for 1 page. 2 for 2 or more pages.</p><p> ? This helps me out a lot. So I reward it. You could say the</p><p> character is learning by reflecting on their actions.</p><p> ? 1 unit for demonstrating a 'shining example' of the character's core</p><p> concept. 2 if it also exemplifies their alignment.</p><p> ? 1 unit for active participation. Where most players will fall.</p><p> A player who does nothing or only the occasional thing that session gets 0</p><p> of this. The most active participant(s) will likely earn extra XP in the other</p><p> categories so rewarding them here would cause an undesired double bonus.</p><p> ? 1 unit for demonstrating effective teamwork. Cancelled for any members</p><p> who work against the team at any point in the session.</p><p> ? 1 unit for enabling player interaction. This is where by your actions or</p><p> roleplay you enable other players to become more involved in actions,</p><p> roleplay, and making choices rather than just following along.</p><p> ? 1 unit for consistently using 'in character descriptive narrative' in combat</p><p> or out. 2 units if in both.</p><p> ? This is a bonus for describing your actions in non game-mechanical terms. </p><p> How your character does it. </p><p> Conversing with the PCs and NPCs rather than stating what you said.</p><p></p><p>If activity is counterproductive to the PLAYERS </p><p>enjoyment all XP for that session is cut to 0. Note that I say </p><p>PLAYERS and not the adventure or the characters. You can</p><p>completely destroy the adventure and lay waste to half the party</p><p>and still get XP awarded if the players present had fun doing it.</p><p></p><p>I don't expect everyone to pull off everything all the time.</p><p></p><p>The goal here is to have one level progression for every 3-5 sessions.</p><p>The story based is set to 1 level every 4 sessions if you get 5.5 units per session.[/size][/color][/code]</p><p></p><p>I use this system instead of using CRs. The DMG recommends that if you use anything other than just CRs for challenges you cut the value of CR experience down to match. Such as using the half the values of my system above and then halfing the value of CRs.</p></blockquote><p></p>
[QUOTE="Kichwas, post: 194329, member: 891"] I use Story Based awards exclusively. The DMG mentions this but does not detail out a system for it. So I've developed one of my own: [code][color=white][size=2] The base XP value for a 'unit' is 45*character level. ? 2 units given for each plot hook a player manages to get introduced into the game per session. 3 if it plays a big role. ? A Sub-Plot is any deviation in the normal storyline. Any side trips or unscheduled interactions. An example would be relationships people form with non critical NPCs. Or small side mini adventures not initiated by the DM. ? 3 units for achieving the current plot's goals. 2 for progressing towards them. 1 for simply not veering off or going backwards on them. ? 1 unit for signifigant non-combat NPC interaction. 2 if that interaction is not tied to 'adventuring challenges'. This can stack with the in character dialogue bonus. ? 1-2 units for giving me a written journal for the character, which includes their thoughts on current events and any other topic the character might come up with. 1 for 500 words. 2 for 1000 words. If in epic poem format it is judged per page when I set it to 12pt Times New Roman/14pt leading. 1 for 1 page. 2 for 2 or more pages. ? This helps me out a lot. So I reward it. You could say the character is learning by reflecting on their actions. ? 1 unit for demonstrating a 'shining example' of the character's core concept. 2 if it also exemplifies their alignment. ? 1 unit for active participation. Where most players will fall. A player who does nothing or only the occasional thing that session gets 0 of this. The most active participant(s) will likely earn extra XP in the other categories so rewarding them here would cause an undesired double bonus. ? 1 unit for demonstrating effective teamwork. Cancelled for any members who work against the team at any point in the session. ? 1 unit for enabling player interaction. This is where by your actions or roleplay you enable other players to become more involved in actions, roleplay, and making choices rather than just following along. ? 1 unit for consistently using 'in character descriptive narrative' in combat or out. 2 units if in both. ? This is a bonus for describing your actions in non game-mechanical terms. How your character does it. Conversing with the PCs and NPCs rather than stating what you said. If activity is counterproductive to the PLAYERS enjoyment all XP for that session is cut to 0. Note that I say PLAYERS and not the adventure or the characters. You can completely destroy the adventure and lay waste to half the party and still get XP awarded if the players present had fun doing it. I don't expect everyone to pull off everything all the time. The goal here is to have one level progression for every 3-5 sessions. The story based is set to 1 level every 4 sessions if you get 5.5 units per session.[/size][/color][/code] I use this system instead of using CRs. The DMG recommends that if you use anything other than just CRs for challenges you cut the value of CR experience down to match. Such as using the half the values of my system above and then halfing the value of CRs. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Sources of Experience other than combat
Top