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<blockquote data-quote="Celtavian" data-source="post: 1319025" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p></p><p></p><p>I've been feeling the exact same way watching my player's map out characters all the way to 20 more concerned about feats and special abilities than any kind of story background. I'm beginning to think that D&D is starting to reflect modern day anime/superhero fantasy rather than heroic/magical fantasy of yesteryear. </p><p></p><p>I am really taking steps to tone down my games considerably because the power inflation in 3E is insane. I have experience playing high level characters in 1st and 2nd edition, but not as much experience in 3rd edition. </p><p></p><p>At first, I thought high level play in 3rd edition would be roughly similar to high level play in 1st and 2nd edition. I was wrong. The power inflation in 3rd edition is mind-boggling on both sides of the coin. Everyone is insanely strong in 3rd edition at high level.</p><p></p><p></p><p></p><p>Yep. Especially if you allow templates or use <em>Savage Species</em> races.</p><p></p><p>It's getting pretty unbelievable. With stacking d6 damage on magic weapons, multiple stacking AC bonuses that equate into a near unhittable AC, feats, class abilities, magic items that provide permanent stoneskin or high SR, and skills the power inflation in high and epic level play is nutty. I'm going back to the drawing board because the WotC game designers lost their mind IMO, or that's how I feel as an old school player.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 1319025, member: 5834"] [b]re[/b] I've been feeling the exact same way watching my player's map out characters all the way to 20 more concerned about feats and special abilities than any kind of story background. I'm beginning to think that D&D is starting to reflect modern day anime/superhero fantasy rather than heroic/magical fantasy of yesteryear. I am really taking steps to tone down my games considerably because the power inflation in 3E is insane. I have experience playing high level characters in 1st and 2nd edition, but not as much experience in 3rd edition. At first, I thought high level play in 3rd edition would be roughly similar to high level play in 1st and 2nd edition. I was wrong. The power inflation in 3rd edition is mind-boggling on both sides of the coin. Everyone is insanely strong in 3rd edition at high level. Yep. Especially if you allow templates or use [i]Savage Species[/i] races. It's getting pretty unbelievable. With stacking d6 damage on magic weapons, multiple stacking AC bonuses that equate into a near unhittable AC, feats, class abilities, magic items that provide permanent stoneskin or high SR, and skills the power inflation in high and epic level play is nutty. I'm going back to the drawing board because the WotC game designers lost their mind IMO, or that's how I feel as an old school player. [/QUOTE]
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