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<blockquote data-quote="Speaker" data-source="post: 421029" data-attributes="member: 6571"><p>The fantasy/scifi/religous writer Orson Scott Card purports that all magic must have a price, a serious toll that limits power. While this concept does not apply easily to D&D, I'll synthesize one of his examples as best as I can remember it, so that you might get the general gist of the idea.</p><p></p><p>He ran with he principle of using human flesh and innocence to power magic spells.</p><p></p><p>-Thus, the more powerful the magic, the more flesh that must be sacrificed.</p><p>-Those who required magic would pay in body parts and blood. A hand to ensure that croplands are forever bountiful, for example.</p><p>-The younger the flesh, the more powerful the spell.</p><p>-The more closely related to the caster the flesh was, the more powerful the spell.</p><p>-Thus, power came easiest to the evil ones who would sacrifice family for the most powerful magic of all.</p><p></p><p>Thought provoking, hmm? Here's another idea from the same source, relating to an idea espoused above in this thread.</p><p></p><p>-Every time magic is used, someone dies (or loses a portion of their soul).</p><p>-This draining occurred at random, with no pattern. You could heal your brother with magic only to kill your father... or perhaps a far-away villain, who knows?</p><p></p><p>Disturbing?</p></blockquote><p></p>
[QUOTE="Speaker, post: 421029, member: 6571"] The fantasy/scifi/religous writer Orson Scott Card purports that all magic must have a price, a serious toll that limits power. While this concept does not apply easily to D&D, I'll synthesize one of his examples as best as I can remember it, so that you might get the general gist of the idea. He ran with he principle of using human flesh and innocence to power magic spells. -Thus, the more powerful the magic, the more flesh that must be sacrificed. -Those who required magic would pay in body parts and blood. A hand to ensure that croplands are forever bountiful, for example. -The younger the flesh, the more powerful the spell. -The more closely related to the caster the flesh was, the more powerful the spell. -Thus, power came easiest to the evil ones who would sacrifice family for the most powerful magic of all. Thought provoking, hmm? Here's another idea from the same source, relating to an idea espoused above in this thread. -Every time magic is used, someone dies (or loses a portion of their soul). -This draining occurred at random, with no pattern. You could heal your brother with magic only to kill your father... or perhaps a far-away villain, who knows? Disturbing? [/QUOTE]
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