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<blockquote data-quote="Dannyalcatraz" data-source="post: 3632885" data-attributes="member: 19675"><p>If you check out the Diagram Group's Encyclopedia of Weapons, you'll find some nice illustrations of things like the shark-toothed sword/axes of the region.</p><p></p><p></p><p></p><p>OTOH, with the number of oversized critters in D&D, extra tough hides from dinos and extra thick turtle and mollusc shells would be <em>more</em> common. That would get you stuff equivalent to what you'd find in the Dark Sun setting. Check out Athas.org (<a href="http://athas.org/releases/" target="_blank">http://athas.org/releases/</a>) or that update Paizo did. Dragon Magazine #319 (the May 2004 issue) and Dungeon Magazine #110 provide an alternate interpretation of the setting for the revised Third Edition (3.5) Dungeons and Dragons game. (The rules for defiler wizards appear in Dragon #315, and additional monsters in Dungeon #111.)</p><p></p><p>For variety, Oriental Adventures has some armors that could be made in a Polynesian setting, such as Cord armor, which could be made with carefully woven creepers.</p><p></p><p></p><p></p><p>What about Sorcerers?</p><p></p><p>Some resources on ENWorld you might find useful:</p><p></p><p>Magical Tattoos:</p><p><a href="http://www.enworld.org/showthread.php?t=195401" target="_blank">http://www.enworld.org/showthread.php?t=195401</a></p><p></p><p>Water Spells:</p><p><a href="http://www.enworld.org/showthread.php?t=191621" target="_blank">http://www.enworld.org/showthread.php?t=191621</a></p><p></p><p>Critters:</p><p><a href="http://www.enworld.org/showthread.php?t=185243" target="_blank">http://www.enworld.org/showthread.php?t=185243</a></p><p><a href="http://www.enworld.org/showthread.php?t=179818" target="_blank">http://www.enworld.org/showthread.php?t=179818</a></p><p><a href="http://www.enworld.org/showthread.php?t=179402" target="_blank">http://www.enworld.org/showthread.php?t=179402</a></p><p><a href="http://www.enworld.org/showthread.php?t=194546" target="_blank">http://www.enworld.org/showthread.php?t=194546</a></p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3632885, member: 19675"] If you check out the Diagram Group's Encyclopedia of Weapons, you'll find some nice illustrations of things like the shark-toothed sword/axes of the region. OTOH, with the number of oversized critters in D&D, extra tough hides from dinos and extra thick turtle and mollusc shells would be [I]more[/I] common. That would get you stuff equivalent to what you'd find in the Dark Sun setting. Check out Athas.org ([url]http://athas.org/releases/[/url]) or that update Paizo did. Dragon Magazine #319 (the May 2004 issue) and Dungeon Magazine #110 provide an alternate interpretation of the setting for the revised Third Edition (3.5) Dungeons and Dragons game. (The rules for defiler wizards appear in Dragon #315, and additional monsters in Dungeon #111.) For variety, Oriental Adventures has some armors that could be made in a Polynesian setting, such as Cord armor, which could be made with carefully woven creepers. What about Sorcerers? Some resources on ENWorld you might find useful: Magical Tattoos: [url]http://www.enworld.org/showthread.php?t=195401[/url] Water Spells: [url]http://www.enworld.org/showthread.php?t=191621[/url] Critters: [url]http://www.enworld.org/showthread.php?t=185243[/url] [url]http://www.enworld.org/showthread.php?t=179818[/url] [url]http://www.enworld.org/showthread.php?t=179402[/url] [url]http://www.enworld.org/showthread.php?t=194546[/url] [/QUOTE]
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