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Soviet Reversal or how the reward should be different from the challenge
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<blockquote data-quote="aramis erak" data-source="post: 9178677" data-attributes="member: 6779310"><p>Which is how many skill based games approach it...</p><p>In Wrath & Glory, the it's 2/4/6/8/10/12/14</p><p>In FFG Star Wars, it's 5*X to buy level X when you have level (X - 1).</p><p>In Car Wars, it's 10 points per level for levels 0, 1, 2, and 3, 20 per level for levels 4, 5, 6, and (should the campaign run that long) 30 each for 7 to 9.</p><p>GURPS does, too, but it's more work to dig out than I care.</p><p>Prime Directive 1E, D6 system...</p><p></p><p>Rolemaster does so to a point as well in several ways - not only does the XP per level go up every several levels (but not the D&D doubling until 100k), but the cost of buying 1 rank of skill in a given level is often far less than buying two ranks; if you want skills A and B at 2 ranks by level 3, you can spend say, 2/5 (which means 2 for one rank +5 for second, = 7 for 2 ranks) on one and 3/5 the next level on the other, both now being 2 ranks, but having totaled 15, or one buys one rank of A and B each for total 5 dev points each level - at level 3, those two both have gained 2 ranks... But further, buying ranks decreases in gain... the first 10 ranks add 5 to the skill mod each; the next 10 add 2 each, then the 3rd 10 add 1 each, and the fourth ten add 1/2 each.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9178677, member: 6779310"] Which is how many skill based games approach it... In Wrath & Glory, the it's 2/4/6/8/10/12/14 In FFG Star Wars, it's 5*X to buy level X when you have level (X - 1). In Car Wars, it's 10 points per level for levels 0, 1, 2, and 3, 20 per level for levels 4, 5, 6, and (should the campaign run that long) 30 each for 7 to 9. GURPS does, too, but it's more work to dig out than I care. Prime Directive 1E, D6 system... Rolemaster does so to a point as well in several ways - not only does the XP per level go up every several levels (but not the D&D doubling until 100k), but the cost of buying 1 rank of skill in a given level is often far less than buying two ranks; if you want skills A and B at 2 ranks by level 3, you can spend say, 2/5 (which means 2 for one rank +5 for second, = 7 for 2 ranks) on one and 3/5 the next level on the other, both now being 2 ranks, but having totaled 15, or one buys one rank of A and B each for total 5 dev points each level - at level 3, those two both have gained 2 ranks... But further, buying ranks decreases in gain... the first 10 ranks add 5 to the skill mod each; the next 10 add 2 each, then the 3rd 10 add 1 each, and the fourth ten add 1/2 each. [/QUOTE]
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