Kickstarter Space 1889: After Kickstarter is Live! For the New Empyrean Engine and 5e!

Strange Owl Games is an innovative entertainment company committed to sustainable publishing practices. Founders Timothy Brown (Game Designers’ Workshop, TSR, Ulisses Spiele), John-Matthew DeFoggi (Osprey Games, Iconic Production) and Trisha DeFoggi (Iconic Production, Ulisses North America) envision a company that provides inventive, imaginative endeavors sourced from passionate creators for an audience ready to step beyond the mundane.

Strange Owl Games’ inaugural product launch is Space 1889: After (under license from Ulisses Spiele, GmbH), a role-playing game rife with unique Steampunk mechanics but also fully 5e-compatible, available now on Kickstarter.

Space 1889: After is the next iteration of Space 1889—the popular steampunk tabletop game—with new rules, new possibilities, and new stories to tell.

The Victorian Age in Space 1889 was marked by astounding discoveries that opened the strange, inhabited worlds of Mars and Venus to exploration and colonization. Space 1889: After takes place ten years later, after war and disaster separated the worlds for a time. Now, adventurers must risk the perils of space to explore other worlds and fight new enemies that lurk in the ether.
Space 1889's motto has always been, "Everything Jules Verne could have written... Everything H.G. Wells should have written... Everything A. Conan Doyle thought but never published because it was too fantastic." Space 1889: After makes this a reality!

Navigate the ether! Explore the spheres! Test your ship against gunnery and port these rules to your favorite 5e setting!


Intrepid explorers, take heed… the Space 1889: After Kickstarter is live!
 

log in or register to remove this ad

Remove ads

Top