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"SPACE FIGHT!" Starship combat boardgame
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<blockquote data-quote="Morrus" data-source="post: 5012669" data-attributes="member: 1"><p>Some of the answers to those questions are "to be determined" (rules which haven't yet been written, or which have been briefly intoruduced but not fully fleshed out).</p><p> </p><p>Those which are of a clarification or typo nature - I've gone through the document and clarified those points. That covered nearly all of them, fortunately - easy clarifications. </p><p> </p><p>This is an excellent example of why extra sets of eyes are important. Many of the questions seemed really obvious to me, but I have to remember that you're not inside my head and don't know what my intentions were unless I specifically write them down! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>I think the document is about half done at this point. Lots to add and areas to expand. The basic structure is there, and I think it's a basically playable game in the form it is, although continued playtesting will result in tweaks and changes.</p><p> </p><p></p><p> </p><p>That's a question I can't answer yet. The answer is "whichever ends up being the least fiddly in play". I'm trying different options.</p><p> </p><p></p><p> </p><p>I hadn't written any asteroid rules at that point. I've just quickly added some, although they aren't playtested and a little rough.</p></blockquote><p></p>
[QUOTE="Morrus, post: 5012669, member: 1"] Some of the answers to those questions are "to be determined" (rules which haven't yet been written, or which have been briefly intoruduced but not fully fleshed out). Those which are of a clarification or typo nature - I've gone through the document and clarified those points. That covered nearly all of them, fortunately - easy clarifications. This is an excellent example of why extra sets of eyes are important. Many of the questions seemed really obvious to me, but I have to remember that you're not inside my head and don't know what my intentions were unless I specifically write them down! :) I think the document is about half done at this point. Lots to add and areas to expand. The basic structure is there, and I think it's a basically playable game in the form it is, although continued playtesting will result in tweaks and changes. That's a question I can't answer yet. The answer is "whichever ends up being the least fiddly in play". I'm trying different options. I hadn't written any asteroid rules at that point. I've just quickly added some, although they aren't playtested and a little rough. [/QUOTE]
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