kiznit
Explorer
Hey folks!
So we'll probably be finishing up the Red Hand of Doom campaign that I've been DMing in a month or two, and then we've agreed to do a few round-robin one- or two-shots before starting up the new campaign. I'm excited to play in the games that my players are bringing to the table, but I'm also excited about the one-shot I get to run. After some pondering, I've decided it's all about the Space Horror.
Rulesets:
Inspirations:
Some basic ideas of where I'm coming from. PCs are a military-trained group of soldiers that's part of a free mercenary company, probably. I like the idea of them drop-shipping onto a freezing ice moon or asteroid. Bad conditions, limited visibility, possibly blizzard-damaged landing craft, etc.
[imager]http://img238.imageshack.us/img238/9516/84770wv6.jpg[/imager]PCs explore some complex/cave/mine/installation or something because of unusual heat signatures and perhaps missing miners/colonists/macguffin. Freezing ice and snow give way to massive fungal growth and bubbling organic ooze.
Fight some monsters. Find some clues. Venture deeper. I like the idea of the skulking cyst from Libris Mortis - definitely want to get that in there:
It's a one-shot. So I need some initial clues/ambience/encounter, some looser middle exploration/traps/plot development, then finish up with something big, bad, sinister and gross. Any ideas and help? What's the macguffin? Should I go alien or supernatural (I'm learning toward a little of the former but ultimately concluding with the latter)?
So we'll probably be finishing up the Red Hand of Doom campaign that I've been DMing in a month or two, and then we've agreed to do a few round-robin one- or two-shots before starting up the new campaign. I'm excited to play in the games that my players are bringing to the table, but I'm also excited about the one-shot I get to run. After some pondering, I've decided it's all about the Space Horror.
Rulesets:
- D20 Modern
- D20 Future
- D20 Future Tech
- D20 Cyberscape
Inspirations:
- Aliens (of course)
- Metroid
- Doom
- The Thing
- Event Horizon
- Solaris
- StarCraft
Some basic ideas of where I'm coming from. PCs are a military-trained group of soldiers that's part of a free mercenary company, probably. I like the idea of them drop-shipping onto a freezing ice moon or asteroid. Bad conditions, limited visibility, possibly blizzard-damaged landing craft, etc.
[imager]http://img238.imageshack.us/img238/9516/84770wv6.jpg[/imager]PCs explore some complex/cave/mine/installation or something because of unusual heat signatures and perhaps missing miners/colonists/macguffin. Freezing ice and snow give way to massive fungal growth and bubbling organic ooze.
Fight some monsters. Find some clues. Venture deeper. I like the idea of the skulking cyst from Libris Mortis - definitely want to get that in there:
It's a one-shot. So I need some initial clues/ambience/encounter, some looser middle exploration/traps/plot development, then finish up with something big, bad, sinister and gross. Any ideas and help? What's the macguffin? Should I go alien or supernatural (I'm learning toward a little of the former but ultimately concluding with the latter)?