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Spacing - 3.0 vs. 3.5 versions
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<blockquote data-quote="Quasqueton" data-source="post: 1649604" data-attributes="member: 3854"><p>Now that we've had a year to play with it. . .</p><p></p><p>What does everyone think of the 3.5 square (and enlarged) spacing?</p><p></p><p>Some people disliked the idea from the start and refused to adopt the new spacing dimensions. I accepted it on faith that the revision designers had found a better way. I've been using the 3.5 spacing, but I've now come to the conclusion that this is not an improvement.</p><p></p><p>Functionally, the concept is not bad. But when you put a mini on the battlegrid, it doesn't look right. Horses get awkward when they take up spacing that is twice as wide as it looks like it should be.</p><p></p><p>My major problem with the 3.5 spacing is the increased size. Large creatures, like ogres, used to have 5' spacing with 10' reach. That *looks* right on the battlegrid. But with the new 10' spacing, 10' reach looks much too big. It gets difficult to judge movement through a battle at a glance when the creature represented (accurately, by scale) by the mini doesn't *look* to have the ability to reach all the way out 10' past its 10' space. Most Large-size (by scale) creatures look dwarfed by their 10' spacing. 10' reach looks far beyond their physical ability.</p><p></p><p>[I hope I'm getting across what I'm thinking. Hard to describe this without showing it on a battlemat.]</p><p></p><p>For me, this discrepancy especially comes into focus when two Large-size creatures are in melee. Judging the 10' spacing and 10' reach for each mini is difficult. Are they within reach of each other? Sometimes it looks like they are 15' apart, but that's because the Large (10' tall by scale) mini doesn't fill up enough of the 10' spacing.</p><p></p><p>I think I'm going to go back to the 3.0 spacing and reach rules -- Large = 5' space, 10' reach; Huge = 10' space, 15' reach; Long creatures can have rectangular spacing. . .</p><p></p><p>When an ogre is standing inside a 5' space, it *looks* like it could reach 10' away. This makes it easier to judge by eyeball where AoOs can fall, and where melee can begin.</p><p></p><p>What do you think of the 3.5 spacing rules? Has it worked better for you? Or are you having the same difficulty I am?</p><p></p><p>Quasqueton</p></blockquote><p></p>
[QUOTE="Quasqueton, post: 1649604, member: 3854"] Now that we've had a year to play with it. . . What does everyone think of the 3.5 square (and enlarged) spacing? Some people disliked the idea from the start and refused to adopt the new spacing dimensions. I accepted it on faith that the revision designers had found a better way. I've been using the 3.5 spacing, but I've now come to the conclusion that this is not an improvement. Functionally, the concept is not bad. But when you put a mini on the battlegrid, it doesn't look right. Horses get awkward when they take up spacing that is twice as wide as it looks like it should be. My major problem with the 3.5 spacing is the increased size. Large creatures, like ogres, used to have 5' spacing with 10' reach. That *looks* right on the battlegrid. But with the new 10' spacing, 10' reach looks much too big. It gets difficult to judge movement through a battle at a glance when the creature represented (accurately, by scale) by the mini doesn't *look* to have the ability to reach all the way out 10' past its 10' space. Most Large-size (by scale) creatures look dwarfed by their 10' spacing. 10' reach looks far beyond their physical ability. [I hope I'm getting across what I'm thinking. Hard to describe this without showing it on a battlemat.] For me, this discrepancy especially comes into focus when two Large-size creatures are in melee. Judging the 10' spacing and 10' reach for each mini is difficult. Are they within reach of each other? Sometimes it looks like they are 15' apart, but that's because the Large (10' tall by scale) mini doesn't fill up enough of the 10' spacing. I think I'm going to go back to the 3.0 spacing and reach rules -- Large = 5' space, 10' reach; Huge = 10' space, 15' reach; Long creatures can have rectangular spacing. . . When an ogre is standing inside a 5' space, it *looks* like it could reach 10' away. This makes it easier to judge by eyeball where AoOs can fall, and where melee can begin. What do you think of the 3.5 spacing rules? Has it worked better for you? Or are you having the same difficulty I am? Quasqueton [/QUOTE]
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