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Spaghetti Sauce
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<blockquote data-quote="Argyle King" data-source="post: 6280025" data-attributes="member: 58416"><p>Two thoughts come to mind after the video and this thread:</p><p></p><p></p><p>1) If there are multiple D&Ds with different focuses, what do I do if I am someone who likes different parts of the different styles, but not any of the different tastes as a whole individually? Let's say there's D&D Marinara, D&D Old World Style, and D&D Chunky Style. If I like the taste of marinara, but vastly prefer the product packaging of Old World Style; while also vastly preferring the consistency of Chunky Style, can I mix the various pieces? In the beginning, when the whole idea of a modular game for D&D was proposed, I thought yes, but it turns out that I was wrong; what the design team for D&D meant by modular isn't what I had in mind for what I consider to be a modular approach to D&D design.</p><p></p><p></p><p>2) How do the multiple tastes of D&D 'sauce' compete with other companies who teach me how to make my own sauce? (GURPS, Champions, BRP, and other such things for example.) While the D&D brand pretty obviously has the bigger market share right now, and I'd assume they can rely on brand recognition to continue to dominate the market in some fashion, I have to wonder if the sauce approach would lead to gaining more customers or if it would help rivals (Paizo) who have a better mix compete. For me personally; because I do use (what I consider to be) a modular system as my primary rpg (GURPS,) I still buy adventures from Paizo, (occasionally) WoTC, and various other companies because I am capable of converting them into the recipe book I choose to use. I'm not sure how many people outside myself do that though.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 6280025, member: 58416"] Two thoughts come to mind after the video and this thread: 1) If there are multiple D&Ds with different focuses, what do I do if I am someone who likes different parts of the different styles, but not any of the different tastes as a whole individually? Let's say there's D&D Marinara, D&D Old World Style, and D&D Chunky Style. If I like the taste of marinara, but vastly prefer the product packaging of Old World Style; while also vastly preferring the consistency of Chunky Style, can I mix the various pieces? In the beginning, when the whole idea of a modular game for D&D was proposed, I thought yes, but it turns out that I was wrong; what the design team for D&D meant by modular isn't what I had in mind for what I consider to be a modular approach to D&D design. 2) How do the multiple tastes of D&D 'sauce' compete with other companies who teach me how to make my own sauce? (GURPS, Champions, BRP, and other such things for example.) While the D&D brand pretty obviously has the bigger market share right now, and I'd assume they can rely on brand recognition to continue to dominate the market in some fashion, I have to wonder if the sauce approach would lead to gaining more customers or if it would help rivals (Paizo) who have a better mix compete. For me personally; because I do use (what I consider to be) a modular system as my primary rpg (GURPS,) I still buy adventures from Paizo, (occasionally) WoTC, and various other companies because I am capable of converting them into the recipe book I choose to use. I'm not sure how many people outside myself do that though. [/QUOTE]
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