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Spare us the manipulative metaphors
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<blockquote data-quote="Henry" data-source="post: 1743027" data-attributes="member: 158"><p>I do think a game can evolve, as I've personally taken participation in the process myself, with friends as we have created new games for our own amusement, and changed those when they were not complicated enough for our tastes, or did not model what we wanted sufficiently. Back in the olden days, this happened quite a bit with my friends and I, but I suspect our age and free time have something to do with why we don't any more.</p><p></p><p>Interesting to note: I used to think otherwise, that "the younger generation doesn't create games from scratch anymore," but it was meeting Jeph and some of his friends who taught me otherwise by listening to some of their groups' experiences at a gameday. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> My group was more wargame oriented when we did it, but it's a grand tradition that continues today. It's not just gaming company hype, it to me really is the best way to describe a process. It also does not imply to me that a previous game is inviable, it's just not as suited to modelling a certain activity that you want to model.</p></blockquote><p></p>
[QUOTE="Henry, post: 1743027, member: 158"] I do think a game can evolve, as I've personally taken participation in the process myself, with friends as we have created new games for our own amusement, and changed those when they were not complicated enough for our tastes, or did not model what we wanted sufficiently. Back in the olden days, this happened quite a bit with my friends and I, but I suspect our age and free time have something to do with why we don't any more. Interesting to note: I used to think otherwise, that "the younger generation doesn't create games from scratch anymore," but it was meeting Jeph and some of his friends who taught me otherwise by listening to some of their groups' experiences at a gameday. :) My group was more wargame oriented when we did it, but it's a grand tradition that continues today. It's not just gaming company hype, it to me really is the best way to describe a process. It also does not imply to me that a previous game is inviable, it's just not as suited to modelling a certain activity that you want to model. [/QUOTE]
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