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Special Conversion Project: Greater drakes
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<blockquote data-quote="Shade" data-source="post: 3992791" data-attributes="member: 287"><p><strong>SILISLITHIS (SEA DRAKE)</strong></p><p>Large Dragon</p><p></p><p>Hit Dice: 13d12+39 (123 hp)</p><p>Initiative: +5 (+1 Dex, +4 Improved Initiative)</p><p>Speed: 40 ft., swim 40 ft., fly 150 ft. (poor)</p><p>AC: 16 (-1 size, +1 Dex, +6 natural)</p><p>Attacks: Bite +15 melee, 2 claws +13 melee</p><p>Damage: Bite 1d10+3, 2 claws 1d8+1</p><p>Face/Reach: 5 ft. by 10 ft./5 ft.</p><p>Special Attacks: Spit water stream</p><p>Special Qualities: Cold resistance 5</p><p>Saves: Fort +11, Ref +11, Will +9</p><p>Abilities: Str 17, Dex 12, Con 16, Int 4, Wis 12, Cha 12</p><p>Skills: Intuit Direction +7, Listen +16, Search +4, Spot +16</p><p>Feats: Alertness, Improved Initiative, Lightning Reflexes, Multiattack</p><p></p><p>Climate/Terrain: Oceans and coastal shorelines</p><p>Organization: Solitary or family (3-9)</p><p>Challenge Rating: 9</p><p>Treasure: None</p><p>Alignment: Usually neutral</p><p>Advancement: 14-20 HD (Large), 21-26 HD (Huge)</p><p></p><p>A silislithis’ scales are tiny and close-set, giving the creature a sleekness that allows it to glide through the water with supple grace. A bony frill flanks each side of the silislithis’ head, protecting the gill slits that allow the creature to breathe while underwater. The silislithis’ powerful wings are used not only in flight but also as fins while the creature swims, slicing through the water with powerful strokes. A silislithis has webbing between its digits, and the tail sports fins on both the dorsal and ventral sides. Coloration ranges through the blues, aquamarines, and greens, with the wings usually a shade or two lighter than the overall body color. Silislithi are also known as “sea drakes.”</p><p></p><p>Combat</p><p>In water, a silislithis usually attacks first with its bite and, if successful, follows up with claw attacks. (The silislithis swims with its legs pressed close to the sides of its body, as this streamlining allows the creature to move faster through the water.) On land, it uses all three attacks in a single round, usually targeted against a single foe.</p><p></p><p>Spit Water Stream (Ex): Silislithi can only use this attack when out of water. They fill their throat bladders with sea water, then compress the bladder to shoot a high-speed stream of water at opponents. The force of this watery attack acts as the geyser effect of a decanter of endless water, dealing 1d4 points of damage to a single target. A silislithis can employ its water stream attack every other round, so long as it refills its throat bladder between uses. The attack is ineffective underwater, but the bladder is put to a different use in that environment - by closing off its esophageal valve, the bladder’s contents can be forced through two vents just behind the creature’s wings. This “jet propulsion” mirrors the movement capabilities of the octopus and squid, giving the silislithis an additional spurt of speed while swimming.</p><p></p><p>Cold Resistance 5 (Ex): As part of their adaptation to the aquatic environment, silislithi ignore the first 5 points of cold damage each round.</p><p></p><p>RIVISLITHIS: The rivislithis, or river drake, is a freshwater version of the sea drake, able to breathe both air and fresh water (but not sea water, just as the silislithis cannot breathe fresh water). The rivislithis’ coloration tends more toward the greens and grays, and it lacks the silislithis’ cold resistance, but is otherwise indistinguishable from its ocean-dwelling cousin.</p></blockquote><p></p>
[QUOTE="Shade, post: 3992791, member: 287"] [B]SILISLITHIS (SEA DRAKE)[/B] Large Dragon Hit Dice: 13d12+39 (123 hp) Initiative: +5 (+1 Dex, +4 Improved Initiative) Speed: 40 ft., swim 40 ft., fly 150 ft. (poor) AC: 16 (-1 size, +1 Dex, +6 natural) Attacks: Bite +15 melee, 2 claws +13 melee Damage: Bite 1d10+3, 2 claws 1d8+1 Face/Reach: 5 ft. by 10 ft./5 ft. Special Attacks: Spit water stream Special Qualities: Cold resistance 5 Saves: Fort +11, Ref +11, Will +9 Abilities: Str 17, Dex 12, Con 16, Int 4, Wis 12, Cha 12 Skills: Intuit Direction +7, Listen +16, Search +4, Spot +16 Feats: Alertness, Improved Initiative, Lightning Reflexes, Multiattack Climate/Terrain: Oceans and coastal shorelines Organization: Solitary or family (3-9) Challenge Rating: 9 Treasure: None Alignment: Usually neutral Advancement: 14-20 HD (Large), 21-26 HD (Huge) A silislithis’ scales are tiny and close-set, giving the creature a sleekness that allows it to glide through the water with supple grace. A bony frill flanks each side of the silislithis’ head, protecting the gill slits that allow the creature to breathe while underwater. The silislithis’ powerful wings are used not only in flight but also as fins while the creature swims, slicing through the water with powerful strokes. A silislithis has webbing between its digits, and the tail sports fins on both the dorsal and ventral sides. Coloration ranges through the blues, aquamarines, and greens, with the wings usually a shade or two lighter than the overall body color. Silislithi are also known as “sea drakes.” Combat In water, a silislithis usually attacks first with its bite and, if successful, follows up with claw attacks. (The silislithis swims with its legs pressed close to the sides of its body, as this streamlining allows the creature to move faster through the water.) On land, it uses all three attacks in a single round, usually targeted against a single foe. Spit Water Stream (Ex): Silislithi can only use this attack when out of water. They fill their throat bladders with sea water, then compress the bladder to shoot a high-speed stream of water at opponents. The force of this watery attack acts as the geyser effect of a decanter of endless water, dealing 1d4 points of damage to a single target. A silislithis can employ its water stream attack every other round, so long as it refills its throat bladder between uses. The attack is ineffective underwater, but the bladder is put to a different use in that environment - by closing off its esophageal valve, the bladder’s contents can be forced through two vents just behind the creature’s wings. This “jet propulsion” mirrors the movement capabilities of the octopus and squid, giving the silislithis an additional spurt of speed while swimming. Cold Resistance 5 (Ex): As part of their adaptation to the aquatic environment, silislithi ignore the first 5 points of cold damage each round. RIVISLITHIS: The rivislithis, or river drake, is a freshwater version of the sea drake, able to breathe both air and fresh water (but not sea water, just as the silislithis cannot breathe fresh water). The rivislithis’ coloration tends more toward the greens and grays, and it lacks the silislithis’ cold resistance, but is otherwise indistinguishable from its ocean-dwelling cousin. [/QUOTE]
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