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Special Conversion Thread: Aboleths
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<blockquote data-quote="Shade" data-source="post: 4909015" data-attributes="member: 287"><p><strong>NOBLE ABOLETH</strong></p><p>FREQUENCY: Extremely rare</p><p>NO. APPEARING: 1-2 (3-8 in city)</p><p>ARMOR CLASS: 3</p><p>MOVE: 3”//15”</p><p>HIT DICE: 16-28</p><p>% IN LAIR: 95%</p><p>TREASURE TYPE: E, F, X (with R, S, T, V in city)</p><p>NO. OF ATTACKS: 4 tentacles</p><p>DAMAGE/ATTACK: 2-16 (x2)/2-5 (x2)</p><p>SPECIAL ATTACKS: See below</p><p>SPECIAL DEFENSES: See below</p><p>MAGIC RESISTANCE: Standard</p><p>INTELLIGENCE: Genius</p><p>ALIGNMENT: Lawful evil</p><p>SIZE: L</p><p>PSIONIC ABILITY: 310</p><p>Attack/Defense Modes: All/all</p><p>LEVEL/X.P. VALUE: 16 HD: IX/8,100 +20/hp; 17-18 HD: X/10,100 + 25 per hit point</p><p></p><p>The noble aboleth is an extremely powerful version of the common aboleth which has mutated in several ways so as to accomplish its duties. It is almost never encountered outside an aboleth city, where its role is that of the scientist. It does research, conducts experiments, and travels to alternate worlds to gather information. There are two major differences in appearance between the noble and common aboleth. First, the noble aboleth’s head is slightly larger than that of a common or greater aboleth. This makes its movement through water a bit more difficult. Second, two of the noble’s tentacles are smaller and end in three fingers, which allow it to do very complicated and delicate work. These tentacles can still be used in combat, but they also can be used to manipulate items or devices (though they never use melee weapons). A hit from any of these tentacles has the same effect as a hit from a common aboleth. Nobles have enslavement abilities equal to those of common aboleth and secrete slime in a 3’ radius. They possess the ability to cast spectral force spells at will, once per round. Noble aboleth have very powerful psionic abilities and can use the disciplines of body equilibrium, cell adjustment, ESP, body control, and probability travel. All of these disciplines are performed at a level of mastery equal to the aboleth’s hit dice.</p><p></p><p>The exact nature of the various technological weaponry and devices created by noble aboleth is left to the DM to design. Helpful guidelines may be found in DRAGON® issue #114 (“Hi-tech Hijinks," page 84). Most such devices should parallel or duplicate magical devices in effect. </p><p></p><p></p><p></p><p></p><p>Upthread we decided upon the following mental stats:</p><p></p><p>Noble Aboleth: Int 25, Wis 23, Cha 23</p></blockquote><p></p>
[QUOTE="Shade, post: 4909015, member: 287"] [B]NOBLE ABOLETH[/B] FREQUENCY: Extremely rare NO. APPEARING: 1-2 (3-8 in city) ARMOR CLASS: 3 MOVE: 3”//15” HIT DICE: 16-28 % IN LAIR: 95% TREASURE TYPE: E, F, X (with R, S, T, V in city) NO. OF ATTACKS: 4 tentacles DAMAGE/ATTACK: 2-16 (x2)/2-5 (x2) SPECIAL ATTACKS: See below SPECIAL DEFENSES: See below MAGIC RESISTANCE: Standard INTELLIGENCE: Genius ALIGNMENT: Lawful evil SIZE: L PSIONIC ABILITY: 310 Attack/Defense Modes: All/all LEVEL/X.P. VALUE: 16 HD: IX/8,100 +20/hp; 17-18 HD: X/10,100 + 25 per hit point The noble aboleth is an extremely powerful version of the common aboleth which has mutated in several ways so as to accomplish its duties. It is almost never encountered outside an aboleth city, where its role is that of the scientist. It does research, conducts experiments, and travels to alternate worlds to gather information. There are two major differences in appearance between the noble and common aboleth. First, the noble aboleth’s head is slightly larger than that of a common or greater aboleth. This makes its movement through water a bit more difficult. Second, two of the noble’s tentacles are smaller and end in three fingers, which allow it to do very complicated and delicate work. These tentacles can still be used in combat, but they also can be used to manipulate items or devices (though they never use melee weapons). A hit from any of these tentacles has the same effect as a hit from a common aboleth. Nobles have enslavement abilities equal to those of common aboleth and secrete slime in a 3’ radius. They possess the ability to cast spectral force spells at will, once per round. Noble aboleth have very powerful psionic abilities and can use the disciplines of body equilibrium, cell adjustment, ESP, body control, and probability travel. All of these disciplines are performed at a level of mastery equal to the aboleth’s hit dice. The exact nature of the various technological weaponry and devices created by noble aboleth is left to the DM to design. Helpful guidelines may be found in DRAGON® issue #114 (“Hi-tech Hijinks," page 84). Most such devices should parallel or duplicate magical devices in effect. Upthread we decided upon the following mental stats: Noble Aboleth: Int 25, Wis 23, Cha 23 [/QUOTE]
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