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Special Conversion Thread: Lycanthropes and their ilk
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<blockquote data-quote="Shade" data-source="post: 5459396" data-attributes="member: 287"><p><a href="http://www.enworld.org/forum/5455464-post122.html" target="_blank">Updated</a>.</p><p></p><p>Here's the next one...</p><p></p><p><strong>Weresabre </strong></p><p>No. Appearing: 1-2</p><p>Armor Class: 4</p><p>Move: 18”</p><p>Hit Dice: 7+2</p><p>% in Lair: 10%</p><p>Treasure Type: D,S,Y</p><p>No. of Attacks: 3 (5)</p><p>Damage/Attack: 2-12/1-6/1-6</p><p>Special Attacks: 1-6/1-6 rake, surprise leap</p><p>Intelligence: Average</p><p>Alignment Neutral </p><p>Size L</p><p></p><p>As the sabertoothed tiger died out, so did its lycanthrope type, until now it is extinct—or nearly so—the world over. The only known weresabres are found where sabertooths are, but the two do not associate. It may leap 30’, and surprises prey on a 1-4 roll due to its stealth and natural coloration in fields and rough terrain. It is the most powerful (and rarest) of the werecats.</p><p></p><p>Originally appeared in Dragon Magazine #40 (1980).</p><p></p><p>Here are the 3.5 sabertooth tiger stats...</p><p></p><p><strong>Smilodon (Saber-Toothed Tiger)</strong></p><p>Large Animal</p><p>Hit Dice: 9d8+27 (67 hp)</p><p>Initiative: +2</p><p>Speed: 40 ft. (8 squares)</p><p>Armor Class: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13</p><p>Base Attack/Grapple: +6/+17</p><p>Attack: Bite +12 melee (2d6+7/x3)</p><p>Full Attack: Bite +12 melee (2d6+7/x3) and 2 claws +10 melee (1d6+3)</p><p>Space/Reach: 10 ft./5 ft.</p><p>Special Attacks: Augmented critical, improved grab, pounce, rake 1d6+3</p><p>Special Qualities: Low-light vision, scent</p><p>Saves: Fort +9, Ref +8, Will +8</p><p>Abilities: Str 24, Dex 14, Con 16, Int 2, Wis 14, Cha 6</p><p>Skills: Balance +6, Hide +2*, Jump +15, Listen +8, Move Silently +6, Spot +8</p><p>Feats: Alertness, Dodge, Mobility, Spring Attack</p><p>Environment: Cold forests</p><p>Organization: Solitary, mated pair, or pride (3-12)</p><p>Challenge Rating: 5</p><p>Treasure: None</p><p>Alignment: Always neutral</p><p>Advancement: 10-18 HD (Large)</p><p>Level Adjustment: -</p><p></p><p>Augmented Critical (Ex): A saber-toothed tiger deals triple damage if it scores a critical hit with its bite attack.</p><p></p><p>Improved Grab (Ex): To use this ability, a saber-toothed tiger must hit with a bite or claw attack. It can then attempt to start a grapple as a free action without provoking attacks of opportunity. If it wins the grapple check, it establishes a hold and can rake.</p><p></p><p>Pounce (Ex): If a saber-toothed tiger charges a foe, it can make a full attack, including two rake attacks.</p><p></p><p>Rake (Ex): A saber-toothed tiger gains two additional claw attacks against grappled foes or foes it pounces on (attack bonus +10, damage 1d6+3). Rake attacks are not subject to the normal -4 penalty for attacking with a natural weapon in a grapple.</p><p></p><p>Scent (Ex): A saber-toothed tiger can detect opponents within 30 feet. The exact location is not revealed unless the creature is within 5 feet.</p><p></p><p>Skills: Saber-toothed tigers gain a +4 racial bonus on Balance, Hide, and Move Silently checks.</p><p></p><p>*In forest terrain, their Hide bonus improves to +8.</p></blockquote><p></p>
[QUOTE="Shade, post: 5459396, member: 287"] [URL="http://www.enworld.org/forum/5455464-post122.html"]Updated[/URL]. Here's the next one... [B]Weresabre [/B] No. Appearing: 1-2 Armor Class: 4 Move: 18” Hit Dice: 7+2 % in Lair: 10% Treasure Type: D,S,Y No. of Attacks: 3 (5) Damage/Attack: 2-12/1-6/1-6 Special Attacks: 1-6/1-6 rake, surprise leap Intelligence: Average Alignment Neutral Size L As the sabertoothed tiger died out, so did its lycanthrope type, until now it is extinct—or nearly so—the world over. The only known weresabres are found where sabertooths are, but the two do not associate. It may leap 30’, and surprises prey on a 1-4 roll due to its stealth and natural coloration in fields and rough terrain. It is the most powerful (and rarest) of the werecats. Originally appeared in Dragon Magazine #40 (1980). Here are the 3.5 sabertooth tiger stats... [B]Smilodon (Saber-Toothed Tiger)[/B] Large Animal Hit Dice: 9d8+27 (67 hp) Initiative: +2 Speed: 40 ft. (8 squares) Armor Class: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 Base Attack/Grapple: +6/+17 Attack: Bite +12 melee (2d6+7/x3) Full Attack: Bite +12 melee (2d6+7/x3) and 2 claws +10 melee (1d6+3) Space/Reach: 10 ft./5 ft. Special Attacks: Augmented critical, improved grab, pounce, rake 1d6+3 Special Qualities: Low-light vision, scent Saves: Fort +9, Ref +8, Will +8 Abilities: Str 24, Dex 14, Con 16, Int 2, Wis 14, Cha 6 Skills: Balance +6, Hide +2*, Jump +15, Listen +8, Move Silently +6, Spot +8 Feats: Alertness, Dodge, Mobility, Spring Attack Environment: Cold forests Organization: Solitary, mated pair, or pride (3-12) Challenge Rating: 5 Treasure: None Alignment: Always neutral Advancement: 10-18 HD (Large) Level Adjustment: - Augmented Critical (Ex): A saber-toothed tiger deals triple damage if it scores a critical hit with its bite attack. Improved Grab (Ex): To use this ability, a saber-toothed tiger must hit with a bite or claw attack. It can then attempt to start a grapple as a free action without provoking attacks of opportunity. If it wins the grapple check, it establishes a hold and can rake. Pounce (Ex): If a saber-toothed tiger charges a foe, it can make a full attack, including two rake attacks. Rake (Ex): A saber-toothed tiger gains two additional claw attacks against grappled foes or foes it pounces on (attack bonus +10, damage 1d6+3). Rake attacks are not subject to the normal -4 penalty for attacking with a natural weapon in a grapple. Scent (Ex): A saber-toothed tiger can detect opponents within 30 feet. The exact location is not revealed unless the creature is within 5 feet. Skills: Saber-toothed tigers gain a +4 racial bonus on Balance, Hide, and Move Silently checks. *In forest terrain, their Hide bonus improves to +8. [/QUOTE]
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