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Special Conversion Thread: Lycanthropes and their ilk
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<blockquote data-quote="Cleon" data-source="post: 5607188" data-attributes="member: 57383"><p><span style="font-family: 'Verdana'"><span style="font-size: 15px"><strong>Dire Werelion</strong></span></span><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">This uses the Dire Lycanthrope template created for the Weresabre.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span><span style="font-family: 'Verdana'"><span style="font-size: 12px"><strong>Dire Werelion, Human Form</strong></span></span><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">Medium Humanoid (Human, Shapechanger)</span></p><p><span style="font-family: 'Verdana'"><strong>Hit Dice: </strong>1d8+1 plus 8d8+32 (73 hp)</span></p><p><span style="font-family: 'Verdana'"><strong>Initiative: </strong>+4</span></p><p><span style="font-family: 'Verdana'"><strong>Speed: </strong>30 ft. (6 squares)</span></p><p><span style="font-family: 'Verdana'"><strong>Armor Class: </strong>15 (+2 natural, +3 studded leather armor), touch 10, flat-footed 15</span></p><p><span style="font-family: 'Verdana'"><strong>Base Attack/Grapple: </strong>+7/+8</span></p><p><span style="font-family: 'Verdana'"><strong>Attack: </strong>Spear +8 melee (1d8+1/×3); or shortsword +8 melee (1d6+1/19-20); or spear +7 ranged (1d8+1/×3)</span></p><p><span style="font-family: 'Verdana'"><strong>Full Attack: </strong>Spear +8 melee (1d8+1/×3); or shortsword +8 melee (1d6+1/19-20); or spear +7 ranged (1d8+1/×3)</span></p><p><span style="font-family: 'Verdana'"><strong>Space/Reach: </strong>5 ft./5 ft.</span></p><p><span style="font-family: 'Verdana'"><strong>Special Attacks: </strong>—</span></p><p><span style="font-family: 'Verdana'"><strong>Special Qualities: </strong>Alternate form, lion empathy, low-light vision, scent</span></p><p><span style="font-family: 'Verdana'"><strong>Saves: </strong>Fort +9, Ref +6, Will +8</span></p><p><span style="font-family: 'Verdana'"><strong>Abilities: </strong>Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8</span></p><p><span style="font-family: 'Verdana'"><strong>Skills:</strong> </span><span style="font-family: 'Verdana'"><span style="color: White">Handle Animal +3*, Hide +1, Intimidate +3*, Jump +0, Listen +7, Move Silently +3, Spot +7</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">(includes -1 armor check penalty)</span></span><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><strong>Feats: </strong>Alertness, Improved Initiative, Iron Will (B), Multiattack (B), Run, Weapon Focus (claw)</span></p><p><span style="font-family: 'Verdana'"><strong>Environment: </strong>Warm plains</span></p><p><span style="font-family: 'Verdana'"><strong>Organization: </strong>Solitary, pair, pride (6-10), or troupe (2-4 plus 6-10 dire lions)</span></p><p><span style="font-family: 'Verdana'"><strong>Challenge Rating: </strong>9</span></p><p><span style="font-family: 'Verdana'"><strong>Treasure: </strong>Standard</span></p><p><span style="font-family: 'Verdana'"><strong>Alignment:</strong> Always lawful, usually evil</span></p><p><span style="font-family: 'Verdana'"><strong>Advancement: </strong>By character class</span></p><p><span style="font-family: 'Verdana'"><strong>Level Adjustment: </strong>+3</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span><span style="font-family: 'Verdana'"><span style="font-size: 12px"><strong>Dire Werelion, Dire Lion Form</strong></span></span><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">Large Humanoid (Human, Shapechanger)</span></p><p><span style="font-family: 'Verdana'"><strong>Hit Dice: </strong>1d8+1 plus 8d8+32 (73 hp)</span></p><p><span style="font-family: 'Verdana'"><strong>Initiative: </strong>+6</span></p><p><span style="font-family: 'Verdana'"><strong>Speed: </strong>40 ft. (8 squares)</span></p><p><span style="font-family: 'Verdana'"><strong>Armor Class: </strong>17 (-1 size, +2 Dex, +6 natural), touch 11, flat-footed 15</span></p><p><span style="font-family: 'Verdana'"><strong>Base Attack/Grapple: </strong>+7/+19</span></p><p><span style="font-family: 'Verdana'"><strong>Attack: </strong>Claw +15 melee (1d6+8)</span></p><p><span style="font-family: 'Verdana'"><strong>Full Attack: </strong>2 claws +15 melee (1d6+8) and bite +12 melee (1d8+4)</span></p><p><span style="font-family: 'Verdana'"><strong>Space/Reach: </strong>10 ft./5 ft.</span></p><p><span style="font-family: 'Verdana'"><strong>Special Attacks: </strong>Curse of lycanthropy, improved grab, pounce, rake 1d6+4</span></p><p><span style="font-family: 'Verdana'"><strong>Special Qualities: </strong>Alternate form, lion empathy, damage reduction 10/silver, low-light vision, scent</span></p><p><span style="font-family: 'Verdana'"><strong>Saves: </strong>Fort +12, Ref +8, Will +8</span></p><p><span style="font-family: 'Verdana'"><strong>Abilities: </strong>Str 27, Dex 14, Con 18, Int 10, Wis 11, Cha 8</span></p><p><span style="font-family: 'Verdana'"><strong>Skills:</strong> </span><span style="font-family: 'Verdana'"><span style="color: White">Handle Animal +3*, Hide +4*, Intimidate +3*, Jump +12, Listen +7, Move Silently +10, Spot +7</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White"></span></span><span style="font-family: 'Verdana'"><strong>Feats: </strong>Alertness, Improved Initiative, Iron Will (B), Multiattack (B), Run, Weapon Focus (claw)</span></p><p><span style="font-family: 'Verdana'"><strong>Environment: </strong>Warm plains</span></p><p><span style="font-family: 'Verdana'"><strong>Organization: </strong>Solitary, pair, pride (6-10), or troupe (2-4 plus 6-10 dire lions)</span></p><p><span style="font-family: 'Verdana'"><strong>Challenge Rating: </strong>9</span></p><p><span style="font-family: 'Verdana'"><strong>Treasure: </strong>Standard</span></p><p><span style="font-family: 'Verdana'"><strong>Alignment:</strong></span><span style="font-family: 'Verdana'"> Always lawful, usually evil</span></p><p><span style="font-family: 'Verdana'"> <strong>Advancement: </strong>By character class</span></p><p><span style="font-family: 'Verdana'"><strong>Level Adjustment: </strong>+3</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span><span style="font-family: 'Verdana'"><span style="font-size: 12px"><strong>Dire Werelion, Hybrid Form</strong></span></span><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">Large Humanoid (Human, Shapechanger)</span></p><p><span style="font-family: 'Verdana'"><strong>Hit Dice: </strong>1d8+1 plus 8d8+32 (73 hp)</span></p><p><span style="font-family: 'Verdana'"><strong>Initiative: </strong>+6</span></p><p><span style="font-family: 'Verdana'"><strong>Speed: </strong>40 ft. (8 squares)</span></p><p><span style="font-family: 'Verdana'"><strong>Armor Class: </strong>17 (-1 size, +2 Dex, +6 natural), touch 11, flat-footed 15</span></p><p><span style="font-family: 'Verdana'"><strong>Base Attack/Grapple: </strong>+7/+19</span></p><p><span style="font-family: 'Verdana'"><strong>Attack:</strong> Spear +14 melee (2d6+12/×3); or shortsword +14 melee (1d8+8/19-20); or claw +15 melee (1d6+8); or spear +8 ranged (2d6+8/×3)</span></p><p><span style="font-family: 'Verdana'"><strong>Full Attack: </strong>Spear +14 melee (2d6+12/×3) and bite +12 melee (1d8+4); or shortssword +14 melee (1d8+8/19-20) and claw +13 melee (1d6+4) and bite +12 melee (1d8+4); or 2 claws +15 melee (1d6+8) and bite +12 melee (1d8+4); or spear +8 ranged (2d6+8/×3)</span></p><p><span style="font-family: 'Verdana'"><strong>Space/Reach: </strong>10 ft./10 ft.</span></p><p><span style="font-family: 'Verdana'"><strong>Special Attacks: </strong>Curse of lycanthropy, improved grab, pounce, rake 1d6+4</span></p><p><span style="font-family: 'Verdana'"><strong>Special Qualities: </strong>Alternate form, lion empathy, damage reduction 10/silver, low-light vision, scent</span></p><p><span style="font-family: 'Verdana'"><strong>Saves: </strong>Fort +12, Ref +8, Will +8</span></p><p><span style="font-family: 'Verdana'"><strong>Abilities: </strong>Str 27, Dex 14, Con 18, Int 10, Wis 11, Cha 8</span></p><p><span style="font-family: 'Verdana'"><strong>Skills:</strong> </span><span style="font-family: 'Verdana'"><span style="color: White">Handle Animal +3*, Hide +4*, Intimidate +3*, Jump +8, Listen +7, Move Silently +10, Spot +7</span></span><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><strong>Feats: </strong>Alertness, Improved Initiative, Iron Will (B), Multiattack (B), Run, Weapon Focus (claw)</span></p><p><span style="font-family: 'Verdana'"><strong>Environment: </strong>Warm plains</span></p><p><span style="font-family: 'Verdana'"><strong>Organization: </strong>Solitary, pair, pride (6-10), or troupe (2-4 plus 6-10 dire lions)</span></p><p><span style="font-family: 'Verdana'"><strong>Challenge Rating: </strong>6</span></p><p><span style="font-family: 'Verdana'"><strong>Treasure: </strong>Standard</span></p><p><span style="font-family: 'Verdana'"><strong>Alignment:</strong></span><span style="font-family: 'Verdana'"> Always lawful, usually evil</span></p><p><span style="font-family: 'Verdana'"> <strong>Advancement: </strong>By character class</span></p><p><span style="font-family: 'Verdana'"><strong>Level Adjustment: </strong>+3</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span> <em>A powerfully built creature with the fur, claws and magnificent head of a lion, but the limbs and figure of a humanoid. Its wiry build and sinewy muscles suggest a whiplash speed and athleticism. The being's eyes are like a lion, but far brighter.</em></p><p> </p><p>Dire werelions in humanoid form possess wiry but muscular builds and are heavily tanned. Werelions have thick, tawny or yellow hair, although a few werelions have black hair. Male werelions traditionally grow their hair long, like a lion's mane, which some werelions tie back or cover with a turban. Females, or werelionesses, traditionally keep their hair short when in human form, sometimes appearing almost shaved. Both sexes usually dress like hunters in simple garments of skin and fur that are easy to remove, repair, or replace.</p><p> </p><p>In lion form, dire werelions appear as preternaturally large lions with unusually bright eyes. They speak with deep and melodious voices, and have a deeper roar than a normal lion.</p><p> </p><p>Dire werelions prefer humanoid company to that of animals. They sometimes strike bargains to serve humanoids as wilderness scouts or caravan guards in return for various rewards, which usually include hunting rights. Their sociability should not be relied on, for dire werelions attack humanoids far more readily than normal lions do, and many of them are man-eaters. However, dire werelions rarely attack people they've struck bargains with. They are creatures of their word who almost always honor a deal, unless they believe the other party has broken the terms.</p><p> </p><p>The dire werelion presented here is a 1st-level human warrior and natural lycanthrope, using the following base ability scores<strong>:</strong> Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8.</p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><strong>COMBAT</strong></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span>A dire werelion prefers to fight in hybrid form. They favour their claws and fangs over weapons, since they allow it to use its pounce, improved grab and rake special attacks. Dire werelions generally drive or lure their prey into ambushes, as they are masters at stealth and deception. They will run away from a losing fight. If asked, a werelion would insist such strategies are a matter of sophisticated tactics rather than cowardice, since they are proud creatures with an exaggerated sense of their own dignity.</p><p><span style="font-family: 'Verdana'"> </span></p><p><span style="font-family: 'Verdana'"><strong>Alternate Form (Su): </strong>A dire werelion can assume the form of a dire lion or a lion-humanoid hybrid.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><strong>Curse of Lycanthropy (Su): </strong>Any humanoid or giant hit by a dire werelion’s bite attack in animal or hybrid form must succeed on a DC 15 Fortitude save or contract lycanthropy.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><strong>Pounce (Ex):</strong> If a dire werelion in animal or hybrid form charges a foe, it can make a full attack, including two rake attacks.</span></p><p><span style="font-family: 'Verdana'"><strong></strong></span></p><p><span style="font-family: 'Verdana'"><strong>Improved Grab (Ex):</strong> To use this ability, a dire werelion in animal or hybrid form must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.</span></p><p><span style="font-family: 'Verdana'"><strong></strong></span></p><p><span style="font-family: 'Verdana'"><strong>Rake (Ex):</strong> Attack bonus +15 melee, damage 1d6+4.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><strong>Lion Empathy (Ex): </strong>Communicate with lions and dire lions, and +4 racial bonus on Charisma-based checks against lions and dire lions.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><strong>Skills:</strong> A dire werelion in animal or hybrid form has a +4 racial bonus on Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, this Hide bonus improves to +12.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span> <span style="font-size: 15px"><strong>In Zakhara</strong></span></p><p>Almost all werelions in Zakhara are dire werelions. Their society is matriarchal, with each pride ruled by a werelioness whose authority is unquestioned. The male werelions may brag or be lackadaisical in their duties, but they never disobey their matriarch. Large prides of Zakharan dire werelions are usually split into two groups, one led by the matriarch and the other by her chief consort. </p><p><span style="font-family: 'Verdana'"> <strong></strong></span></p><p><span style="font-family: 'Verdana'"><strong>Skills Breakdown</strong></span></p><p><span style="font-family: 'Verdana'"><strong></strong></span></p><p><span style="font-family: 'Verdana'"><strong>Base Saves:</strong> Fort +8, Ref +6, Will +6 [Warrior Fort +2, Ref +0, Will +0 plus Dire Lion Fort +6, Ref +6, Will +6]<span style="color: White"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White"></span></span><span style="font-family: 'Verdana'"><strong>Skill Ranks</strong></span></p><p><span style="font-family: 'Verdana'"><strong></strong></span><strong>Were Animal (16 SPs):</strong> Hide 2, Listen 5, Move Silently 4, Spot 5</p><p><strong>Warrior (8 SPs):</strong> Handle Animal 4, Intimidate 4</p><p><strong> Total</strong><span style="font-family: 'Verdana'"><strong> Ranks:</strong> </span>Handle Animal 4, Hide 2, Intimidate 4, Jump 0, Listen 5, Move Silently 4, Spot 5</p><p></p><p><span style="font-family: 'Verdana'"><span style="color: White"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White"><strong>Human:</strong></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Handle Animal 4* -1 Cha</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Hide 2 +0 Dex -1 armour</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Intimidate 4* -1 Cha</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Jump 0 +1 Str -1 armour</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Listen 5 +0 Wis +2 Alertness</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Move Silently 4 +0 Dex -1 armour</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Spot 5 +0 Wis +2 Alertness</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White"><strong>Skills:</strong> Handle Animal +3*, Hide +1, Intimidate +3*, Jump +0, Listen +7, Move Silently +3, Spot +7 (includes -1 armor check penalty)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White"><strong>Lion:</strong></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Handle Animal 4* -1 Cha</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Hide 2* +2 Dex +4R -4 size</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Intimidate 4* -1 Cha</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Jump 0 +8 Str +4 spd</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Listen 5 +0 Wis +2 Alertness</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Move Silently 4 +2 Dex +4R</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Spot 5 +0 Wis +2 Alertness</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White"><strong>Skills:</strong> Handle Animal +3*, Hide +4*, Intimidate +3*, Jump +12, Listen +7, Move Silently +10, Spot +7</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White"><strong>Hybrid:</strong> </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Handle Animal 4* -1 Cha</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Hide 2* +3 Dex +4R -4 size</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Intimidate 4* -1 Cha</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Jump 0 +8 Str</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Listen 5 +0 Wis +2 Alertness</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Move Silently 4 +2 Dex +4R</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White">Spot 5 +0 Wis +2 Alertness</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White"><strong>Skills:</strong> Handle Animal +3*, Hide +4*, Intimidate +3*, Jump +8, Listen +7, Move Silently +10, Spot +7</span></span></p></blockquote><p></p>
[QUOTE="Cleon, post: 5607188, member: 57383"] [FONT=Verdana][SIZE=4][B]Dire Werelion[/B][/SIZE][/FONT][FONT=Verdana] This uses the Dire Lycanthrope template created for the Weresabre. [/FONT][FONT=Verdana][SIZE=3][B]Dire Werelion, Human Form[/B][/SIZE][/FONT][FONT=Verdana] Medium Humanoid (Human, Shapechanger) [B]Hit Dice: [/B]1d8+1 plus 8d8+32 (73 hp) [B]Initiative: [/B]+4 [B]Speed: [/B]30 ft. (6 squares) [B]Armor Class: [/B]15 (+2 natural, +3 studded leather armor), touch 10, flat-footed 15 [B]Base Attack/Grapple: [/B]+7/+8 [B]Attack: [/B]Spear +8 melee (1d8+1/×3); or shortsword +8 melee (1d6+1/19-20); or spear +7 ranged (1d8+1/×3) [B]Full Attack: [/B]Spear +8 melee (1d8+1/×3); or shortsword +8 melee (1d6+1/19-20); or spear +7 ranged (1d8+1/×3) [B]Space/Reach: [/B]5 ft./5 ft. [B]Special Attacks: [/B]— [B]Special Qualities: [/B]Alternate form, lion empathy, low-light vision, scent [B]Saves: [/B]Fort +9, Ref +6, Will +8 [B]Abilities: [/B]Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8 [B]Skills:[/B] [/FONT][FONT=Verdana][COLOR=White]Handle Animal +3*, Hide +1, Intimidate +3*, Jump +0, Listen +7, Move Silently +3, Spot +7 (includes -1 armor check penalty)[/COLOR][/FONT][FONT=Verdana] [B]Feats: [/B]Alertness, Improved Initiative, Iron Will (B), Multiattack (B), Run, Weapon Focus (claw) [B]Environment: [/B]Warm plains [B]Organization: [/B]Solitary, pair, pride (6-10), or troupe (2-4 plus 6-10 dire lions) [B]Challenge Rating: [/B]9 [B]Treasure: [/B]Standard [B]Alignment:[/B] Always lawful, usually evil [B]Advancement: [/B]By character class [B]Level Adjustment: [/B]+3 [/FONT][FONT=Verdana][SIZE=3][B]Dire Werelion, Dire Lion Form[/B][/SIZE][/FONT][FONT=Verdana] Large Humanoid (Human, Shapechanger) [B]Hit Dice: [/B]1d8+1 plus 8d8+32 (73 hp) [B]Initiative: [/B]+6 [B]Speed: [/B]40 ft. (8 squares) [B]Armor Class: [/B]17 (-1 size, +2 Dex, +6 natural), touch 11, flat-footed 15 [B]Base Attack/Grapple: [/B]+7/+19 [B]Attack: [/B]Claw +15 melee (1d6+8) [B]Full Attack: [/B]2 claws +15 melee (1d6+8) and bite +12 melee (1d8+4) [B]Space/Reach: [/B]10 ft./5 ft. [B]Special Attacks: [/B]Curse of lycanthropy, improved grab, pounce, rake 1d6+4 [B]Special Qualities: [/B]Alternate form, lion empathy, damage reduction 10/silver, low-light vision, scent [B]Saves: [/B]Fort +12, Ref +8, Will +8 [B]Abilities: [/B]Str 27, Dex 14, Con 18, Int 10, Wis 11, Cha 8 [B]Skills:[/B] [/FONT][FONT=Verdana][COLOR=White]Handle Animal +3*, Hide +4*, Intimidate +3*, Jump +12, Listen +7, Move Silently +10, Spot +7 [/COLOR][/FONT][FONT=Verdana][B]Feats: [/B]Alertness, Improved Initiative, Iron Will (B), Multiattack (B), Run, Weapon Focus (claw) [B]Environment: [/B]Warm plains [B]Organization: [/B]Solitary, pair, pride (6-10), or troupe (2-4 plus 6-10 dire lions) [B]Challenge Rating: [/B]9 [B]Treasure: [/B]Standard [B]Alignment:[/B][/FONT][FONT=Verdana] Always lawful, usually evil[/FONT] [FONT=Verdana] [B]Advancement: [/B]By character class [B]Level Adjustment: [/B]+3 [/FONT][FONT=Verdana][SIZE=3][B]Dire Werelion, Hybrid Form[/B][/SIZE][/FONT][FONT=Verdana] Large Humanoid (Human, Shapechanger) [B]Hit Dice: [/B]1d8+1 plus 8d8+32 (73 hp) [B]Initiative: [/B]+6 [B]Speed: [/B]40 ft. (8 squares) [B]Armor Class: [/B]17 (-1 size, +2 Dex, +6 natural), touch 11, flat-footed 15 [B]Base Attack/Grapple: [/B]+7/+19 [B]Attack:[/B] Spear +14 melee (2d6+12/×3); or shortsword +14 melee (1d8+8/19-20); or claw +15 melee (1d6+8); or spear +8 ranged (2d6+8/×3) [B]Full Attack: [/B]Spear +14 melee (2d6+12/×3) and bite +12 melee (1d8+4); or shortssword +14 melee (1d8+8/19-20) and claw +13 melee (1d6+4) and bite +12 melee (1d8+4); or 2 claws +15 melee (1d6+8) and bite +12 melee (1d8+4); or spear +8 ranged (2d6+8/×3) [B]Space/Reach: [/B]10 ft./10 ft. [B]Special Attacks: [/B]Curse of lycanthropy, improved grab, pounce, rake 1d6+4 [B]Special Qualities: [/B]Alternate form, lion empathy, damage reduction 10/silver, low-light vision, scent [B]Saves: [/B]Fort +12, Ref +8, Will +8 [B]Abilities: [/B]Str 27, Dex 14, Con 18, Int 10, Wis 11, Cha 8 [B]Skills:[/B] [/FONT][FONT=Verdana][COLOR=White]Handle Animal +3*, Hide +4*, Intimidate +3*, Jump +8, Listen +7, Move Silently +10, Spot +7[/COLOR][/FONT][FONT=Verdana] [B]Feats: [/B]Alertness, Improved Initiative, Iron Will (B), Multiattack (B), Run, Weapon Focus (claw) [B]Environment: [/B]Warm plains [B]Organization: [/B]Solitary, pair, pride (6-10), or troupe (2-4 plus 6-10 dire lions) [B]Challenge Rating: [/B]6 [B]Treasure: [/B]Standard [B]Alignment:[/B][/FONT][FONT=Verdana] Always lawful, usually evil[/FONT] [FONT=Verdana] [B]Advancement: [/B]By character class [B]Level Adjustment: [/B]+3 [/FONT] [I]A powerfully built creature with the fur, claws and magnificent head of a lion, but the limbs and figure of a humanoid. Its wiry build and sinewy muscles suggest a whiplash speed and athleticism. The being's eyes are like a lion, but far brighter.[/I] Dire werelions in humanoid form possess wiry but muscular builds and are heavily tanned. Werelions have thick, tawny or yellow hair, although a few werelions have black hair. Male werelions traditionally grow their hair long, like a lion's mane, which some werelions tie back or cover with a turban. Females, or werelionesses, traditionally keep their hair short when in human form, sometimes appearing almost shaved. Both sexes usually dress like hunters in simple garments of skin and fur that are easy to remove, repair, or replace. In lion form, dire werelions appear as preternaturally large lions with unusually bright eyes. They speak with deep and melodious voices, and have a deeper roar than a normal lion. Dire werelions prefer humanoid company to that of animals. They sometimes strike bargains to serve humanoids as wilderness scouts or caravan guards in return for various rewards, which usually include hunting rights. Their sociability should not be relied on, for dire werelions attack humanoids far more readily than normal lions do, and many of them are man-eaters. However, dire werelions rarely attack people they've struck bargains with. They are creatures of their word who almost always honor a deal, unless they believe the other party has broken the terms. The dire werelion presented here is a 1st-level human warrior and natural lycanthrope, using the following base ability scores[B]:[/B] Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8. [FONT=Verdana] [B]COMBAT[/B] [/FONT]A dire werelion prefers to fight in hybrid form. They favour their claws and fangs over weapons, since they allow it to use its pounce, improved grab and rake special attacks. Dire werelions generally drive or lure their prey into ambushes, as they are masters at stealth and deception. They will run away from a losing fight. If asked, a werelion would insist such strategies are a matter of sophisticated tactics rather than cowardice, since they are proud creatures with an exaggerated sense of their own dignity. [FONT=Verdana] [B]Alternate Form (Su): [/B]A dire werelion can assume the form of a dire lion or a lion-humanoid hybrid. [B]Curse of Lycanthropy (Su): [/B]Any humanoid or giant hit by a dire werelion’s bite attack in animal or hybrid form must succeed on a DC 15 Fortitude save or contract lycanthropy. [B]Pounce (Ex):[/B] If a dire werelion in animal or hybrid form charges a foe, it can make a full attack, including two rake attacks. [B] Improved Grab (Ex):[/B] To use this ability, a dire werelion in animal or hybrid form must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake. [B] Rake (Ex):[/B] Attack bonus +15 melee, damage 1d6+4. [B]Lion Empathy (Ex): [/B]Communicate with lions and dire lions, and +4 racial bonus on Charisma-based checks against lions and dire lions. [B]Skills:[/B] A dire werelion in animal or hybrid form has a +4 racial bonus on Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, this Hide bonus improves to +12. [/FONT] [SIZE=4][B]In Zakhara[/B][/SIZE] Almost all werelions in Zakhara are dire werelions. Their society is matriarchal, with each pride ruled by a werelioness whose authority is unquestioned. The male werelions may brag or be lackadaisical in their duties, but they never disobey their matriarch. Large prides of Zakharan dire werelions are usually split into two groups, one led by the matriarch and the other by her chief consort. [FONT=Verdana] [B] Skills Breakdown Base Saves:[/B] Fort +8, Ref +6, Will +6 [Warrior Fort +2, Ref +0, Will +0 plus Dire Lion Fort +6, Ref +6, Will +6][COLOR=White] [/COLOR][/FONT][FONT=Verdana][B]Skill Ranks [/B][/FONT][B]Were Animal (16 SPs):[/B] Hide 2, Listen 5, Move Silently 4, Spot 5 [B]Warrior (8 SPs):[/B] Handle Animal 4, Intimidate 4 [B] Total[/B][FONT=Verdana][B] Ranks:[/B] [/FONT]Handle Animal 4, Hide 2, Intimidate 4, Jump 0, Listen 5, Move Silently 4, Spot 5 [FONT=Verdana][COLOR=White] [B]Human:[/B] Handle Animal 4* -1 Cha Hide 2 +0 Dex -1 armour Intimidate 4* -1 Cha Jump 0 +1 Str -1 armour Listen 5 +0 Wis +2 Alertness Move Silently 4 +0 Dex -1 armour Spot 5 +0 Wis +2 Alertness [B]Skills:[/B] Handle Animal +3*, Hide +1, Intimidate +3*, Jump +0, Listen +7, Move Silently +3, Spot +7 (includes -1 armor check penalty) [B]Lion:[/B] Handle Animal 4* -1 Cha Hide 2* +2 Dex +4R -4 size Intimidate 4* -1 Cha Jump 0 +8 Str +4 spd Listen 5 +0 Wis +2 Alertness Move Silently 4 +2 Dex +4R Spot 5 +0 Wis +2 Alertness [B]Skills:[/B] Handle Animal +3*, Hide +4*, Intimidate +3*, Jump +12, Listen +7, Move Silently +10, Spot +7 [B]Hybrid:[/B] Handle Animal 4* -1 Cha Hide 2* +3 Dex +4R -4 size Intimidate 4* -1 Cha Jump 0 +8 Str Listen 5 +0 Wis +2 Alertness Move Silently 4 +2 Dex +4R Spot 5 +0 Wis +2 Alertness [B]Skills:[/B] Handle Animal +3*, Hide +4*, Intimidate +3*, Jump +8, Listen +7, Move Silently +10, Spot +7[/COLOR][/FONT] [/QUOTE]
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